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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0001535 | FSSCP | gameplay | public | 2007-12-03 05:30 | 2008-04-30 02:45 | ||||
Reporter | Goober5000 | ||||||||
Assigned To | Goober5000 | ||||||||
Priority | normal | Severity | major | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | |||||||||
Target Version | Fixed in Version | 3.6.10 | |||||||
Summary | 0001535: bug in state machine | ||||||||
Description | Apparently when I cleaned up the game states for entering a mission, I introduced a new bug. When restarting a mission from the debriefing screen, the mission goes straight to briefing, without reloading. This leads to all kinds of initialization problems. | ||||||||
Tags | No tags attached. | ||||||||
Attached Files |
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Goober5000 (administrator) 2008-03-15 19:49 |
Reminder sent to: Goober5000 reminder testing |
taylor (administrator) 2008-03-28 14:04 |
Uhh, didn't you fix this already? (http://svn.icculus.org/fs2open/trunk/fs2_open/code/missionui/missiondebrief.cpp?r1=4283&r2=4368) |
Goober5000 (administrator) 2008-03-31 23:46 |
Maybe. I need to go back and look. |
Goober5000 (administrator) 2008-04-30 02:45 |
Yup, I fixed it. :) |
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Date Modified | Username | Field | Change |
---|---|---|---|
2007-12-03 05:30 | Goober5000 | New Issue | |
2007-12-03 05:30 | Goober5000 | Status | new => assigned |
2007-12-03 05:30 | Goober5000 | Assigned To | => Goober5000 |
2008-03-15 19:49 | Goober5000 | Note Added: 0008981 | |
2008-03-28 14:04 | taylor | Note Added: 0009052 | |
2008-03-31 23:46 | Goober5000 | Note Added: 0009127 | |
2008-04-30 02:45 | Goober5000 | Note Added: 0009273 | |
2008-04-30 02:45 | Goober5000 | Status | assigned => resolved |
2008-04-30 02:45 | Goober5000 | Resolution | open => fixed |
2008-04-30 02:45 | Goober5000 | Fixed in Version | => 3.6.10 |