fs2_build.patch (843 bytes)
2007-10-06 12:49
--- code/parse/sexp.cpp 2007-10-06 14:09:53.000000000 +0200
+++ code/parse/sexp.cpp 2007-10-06 14:16:33.000000000 +0200
@@ -10600,9 +10600,9 @@ void sexp_toggle_builtin_messages (int n
{
// Since trying to determine whose wingman in a stand alone multiplayer game opens a can of worms
// Any Wingman silences all ships in wings regardless of whose side they're on.
- for (wingnum = 0; wingnum < Num_wings; wingnum++ ) {
- for ( shipnum = 0; shipnum < Wings[wingnum].current_count; shipnum++ ) {
- ship_index = Wings[wingnum].ship_index[shipnum];
+ for (unsigned wingnum = 0; wingnum < Num_wings; wingnum++ ) {
+ for (unsigned shipnum = 0; shipnum < Wings[wingnum].current_count; shipnum++ ) {
+ int ship_index = Wings[wingnum].ship_index[shipnum];
Assert( ship_index != -1 );
if (enable_messages) {