|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0001397||FSSCP||sound||public||2007-05-13 19:38||2007-12-05 17:24|
|Platform||Windows||OS||Windows XP Home||OS Version||SP2|
|Target Version||Fixed in Version||3.6.10|
|Summary||0001397: Out of sound buffers in BtRL|
|Description||Some of the message.tbl sounds are not played in-game (and are replaced with voice synthesis). |
the log contains this message.
SOUND ==> No more sound buffers available
Cannot load message wave: over_yes.ogg. Will not play
On stepping through the code a little I can see that error is coming from the ds_load_buffer function. I'm rather loathe to start playing around with anything there since the comment for the function quite clearly states
// NOTE: this function is slow, especially when sounds are loaded into hardware. Don't call this
// function from within gameplay.
|Steps To Reproduce||It's not hard to reproduce this one for me. Start the 2nd non-training mission (Birth of a Legend) and wait for the banter to end. Order both of your wingmen individually to guard the miner. |
At that point one or the other (or both) trigger the error.
|Tags||No tags attached.|
|2007-05-13 19:38||karajorma||New Issue|
|2007-06-12 15:25||karajorma||Relationship added||related to 0001411|
|2007-12-05 17:24||taylor||Status||new => resolved|
|2007-12-05 17:24||taylor||Fixed in Version||=> 3.6.10|
|2007-12-05 17:24||taylor||Resolution||open => fixed|
|2007-12-05 17:24||taylor||Assigned To||=> taylor|
|2007-12-05 17:24||taylor||Note Added: 0008729|