View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0002299 | FSSCP | AI | public | 2010-08-31 10:23 | 2011-10-29 10:14 |
Reporter | CommanderDJ | Assigned To | Sushi_CW | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | duplicate | ||
Product Version | 3.6.12 | ||||
Summary | 0002299: AI flies off into void when ordered to guard player. | ||||
Description | Hello all, I'll try make this as detailed as I can. Basically what happens is I've got a mission where I've got the player set as Alpha 2, and because I wanted Alpha 1 to be shown as dead in the wingman gauge, I put him about 20K away, set his initial hull integrity to zero, and set them to vaporize on death. So that works fine. I've got another fighter, Beta 3, who is disabled. Beta 3's initial goal is set to guard the player (Alpha 2). When his engines are fixed (via a key-pressed SEXP in the test mission) he proceeds to fly off into the void for no particular reason. Using x64 time compression, I've found Beta 3 stops flying away at about 20K away, and funnily enough that is where Alpha 1 would be if he had not been vaporized. Is Beta 3 going to guard the vaporized Alpha 1 by mistake? | ||||
Tags | No tags attached. | ||||
2010-08-31 10:23
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In the test mission, just target Beta 3. Pressing U (as per the directive) will fix his engines, and you can watch him go on his pointless quest. |
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Bump. Is anyone going to look at this? |
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I'll look at it eventually, I'm just busy now. Best bet if you're in a hurry is to hop on the #scp IRC channel and pester whatever coders are there into looking at it. ;) |
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This has been replaced by 0002529. If a dev could please close this one, that would be good. |
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See 2529 |
Date Modified | Username | Field | Change |
---|---|---|---|
2010-08-31 10:23 | CommanderDJ | New Issue | |
2010-08-31 10:23 | CommanderDJ | Status | new => assigned |
2010-08-31 10:23 | CommanderDJ | Assigned To | => Sushi_CW |
2010-08-31 10:23 | CommanderDJ | File Added: Test.fs2 | |
2010-09-01 13:18 | CommanderDJ | Note Added: 0012343 | |
2010-11-24 07:59 | CommanderDJ | Note Added: 0012485 | |
2010-11-24 15:21 | Sushi_CW | Note Added: 0012487 | |
2011-10-28 22:30 | CommanderDJ | Note Added: 0012905 | |
2011-10-28 22:30 | CommanderDJ | Note Edited: 0012905 | |
2011-10-29 10:14 | niffiwan | Note Added: 0012908 | |
2011-10-29 10:14 | niffiwan | Status | assigned => closed |
2011-10-29 10:14 | niffiwan | Resolution | open => duplicate |