FS2_Open
Open source remastering of the Freespace 2 engine
selectmove.png.h
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1 #ifndef SELECTMOVE_PNG_H
2 #define SELECTMOVE_PNG_H
3 
4 #include <wx/mstream.h>
5 #include <wx/image.h>
6 #include <wx/bitmap.h>
7 
8 static const unsigned char selectmove_png[] =
9 {
10  0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A, 0x00, 0x00,
11  0x00, 0x0D, 0x49, 0x48, 0x44, 0x52, 0x00, 0x00, 0x00, 0x17,
12  0x00, 0x00, 0x00, 0x17, 0x08, 0x02, 0x00, 0x00, 0x00, 0x6F,
13  0x48, 0x43, 0xF7, 0x00, 0x00, 0x00, 0x01, 0x73, 0x52, 0x47,
14  0x42, 0x00, 0xAE, 0xCE, 0x1C, 0xE9, 0x00, 0x00, 0x00, 0x04,
15  0x67, 0x41, 0x4D, 0x41, 0x00, 0x00, 0xB1, 0x8F, 0x0B, 0xFC,
16  0x61, 0x05, 0x00, 0x00, 0x00, 0x20, 0x63, 0x48, 0x52, 0x4D,
17  0x00, 0x00, 0x7A, 0x26, 0x00, 0x00, 0x80, 0x84, 0x00, 0x00,
18  0xFA, 0x00, 0x00, 0x00, 0x80, 0xE8, 0x00, 0x00, 0x75, 0x30,
19  0x00, 0x00, 0xEA, 0x60, 0x00, 0x00, 0x3A, 0x98, 0x00, 0x00,
20  0x17, 0x70, 0x9C, 0xBA, 0x51, 0x3C, 0x00, 0x00, 0x00, 0x1A,
21  0x74, 0x45, 0x58, 0x74, 0x53, 0x6F, 0x66, 0x74, 0x77, 0x61,
22  0x72, 0x65, 0x00, 0x50, 0x61, 0x69, 0x6E, 0x74, 0x2E, 0x4E,
23  0x45, 0x54, 0x20, 0x76, 0x33, 0x2E, 0x35, 0x2E, 0x31, 0x30,
24  0x30, 0xF4, 0x72, 0xA1, 0x00, 0x00, 0x00, 0x94, 0x49, 0x44,
25  0x41, 0x54, 0x38, 0x4F, 0xCD, 0x93, 0x61, 0x0E, 0x80, 0x20,
26  0x08, 0x85, 0xE9, 0xE6, 0x1E, 0xCD, 0xA3, 0x05, 0x32, 0x9D,
27  0x91, 0xF2, 0xDA, 0xA0, 0x16, 0xF3, 0x47, 0xC3, 0xF5, 0x09,
28  0xEF, 0xC1, 0x51, 0x6B, 0xA5, 0x78, 0x30, 0x25, 0x1E, 0x14,
29  0x47, 0x48, 0x37, 0x1F, 0x51, 0x88, 0x0A, 0x7C, 0x09, 0xD4,
30  0xC2, 0x08, 0x3D, 0x3E, 0xC8, 0xA3, 0x18, 0xEB, 0x1C, 0x90,
31  0x47, 0x29, 0x45, 0x4A, 0xD0, 0x42, 0xF4, 0x7B, 0x17, 0x58,
32  0x5D, 0xD8, 0xCE, 0xDA, 0x23, 0x6E, 0x64, 0x7E, 0x79, 0xA6,
33  0x70, 0x9E, 0x6F, 0xEF, 0x15, 0xD9, 0x54, 0xD3, 0x12, 0x8A,
34  0x65, 0xBB, 0xBB, 0xFC, 0xD0, 0x1D, 0x91, 0x6A, 0x8C, 0x35,
35  0x23, 0xD3, 0x24, 0xB7, 0xAE, 0xBD, 0x50, 0x8B, 0x36, 0x9C,
36  0xA0, 0xCB, 0x42, 0x39, 0x34, 0x72, 0x6B, 0x8F, 0x06, 0x28,
37  0x67, 0x5E, 0x72, 0x66, 0x57, 0x07, 0x37, 0xBA, 0x47, 0x5D,
38  0x6C, 0xB0, 0x8A, 0x40, 0x17, 0x67, 0x71, 0xCC, 0x15, 0xDE,
39  0xA3, 0x27, 0xAC, 0x3F, 0x51, 0x4E, 0xC8, 0xA0, 0x10, 0xFE,
40  0x38, 0x4B, 0xD5, 0x95, 0x00, 0x00, 0x00, 0x00, 0x49, 0x45,
41  0x4E, 0x44, 0xAE, 0x42, 0x60, 0x82,
42 };
43 
45 {
46  static wxMemoryInputStream memIStream( selectmove_png, sizeof( selectmove_png ) );
47  static wxImage image( memIStream, wxBITMAP_TYPE_PNG );
48  static wxBitmap bmp( image );
49  return bmp;
50 };
51 
52 
53 #endif //SELECTMOVE_PNG_H
GLenum GLsizei GLenum GLenum const GLvoid * image
Definition: Glext.h:5230
wxBitmap & selectmove_png_to_wx_bitmap()