Open source remastering of the Freespace 2 engine
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1 #ifndef SELECT_PNG_H
2 #define SELECT_PNG_H
4 #include <wx/mstream.h>
5 #include <wx/image.h>
6 #include <wx/bitmap.h>
8 static const unsigned char select_png[] =
9 {
10  0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A, 0x00, 0x00,
11  0x00, 0x0D, 0x49, 0x48, 0x44, 0x52, 0x00, 0x00, 0x00, 0x17,
12  0x00, 0x00, 0x00, 0x17, 0x08, 0x02, 0x00, 0x00, 0x00, 0x6F,
13  0x48, 0x43, 0xF7, 0x00, 0x00, 0x00, 0x04, 0x67, 0x41, 0x4D,
14  0x41, 0x00, 0x00, 0xB1, 0x8F, 0x0B, 0xFC, 0x61, 0x05, 0x00,
15  0x00, 0x00, 0x1A, 0x74, 0x45, 0x58, 0x74, 0x53, 0x6F, 0x66,
16  0x74, 0x77, 0x61, 0x72, 0x65, 0x00, 0x50, 0x61, 0x69, 0x6E,
17  0x74, 0x2E, 0x4E, 0x45, 0x54, 0x20, 0x76, 0x33, 0x2E, 0x35,
18  0x2E, 0x31, 0x30, 0x30, 0xF4, 0x72, 0xA1, 0x00, 0x00, 0x00,
19  0x6B, 0x49, 0x44, 0x41, 0x54, 0x38, 0x4F, 0xD5, 0xD4, 0xD1,
20  0x0E, 0x00, 0x10, 0x08, 0x85, 0x61, 0xDE, 0xFF, 0xA5, 0x7A,
21  0x34, 0xCC, 0xE6, 0xAE, 0xCE, 0x4F, 0x66, 0xD3, 0x75, 0xFB,
22  0x94, 0xA2, 0x9A, 0x59, 0xC9, 0x47, 0x57, 0xF2, 0x51, 0xF2,
23  0xC4, 0xE8, 0xE6, 0x07, 0xA5, 0xDF, 0x38, 0x2F, 0xD3, 0x4D,
24  0x9D, 0x73, 0x83, 0x90, 0x50, 0x20, 0xA4, 0x15, 0x02, 0x21,
25  0x45, 0x42, 0x54, 0x89, 0xA1, 0x0D, 0x25, 0x80, 0xF6, 0x14,
26  0x0F, 0xA2, 0x4A, 0x3C, 0x72, 0xBD, 0x2F, 0x64, 0x71, 0x22,
27  0x65, 0x9D, 0x2F, 0x21, 0xB4, 0x9D, 0x77, 0x94, 0xF5, 0x93,
28  0x79, 0xB7, 0x83, 0x6A, 0xB9, 0xA6, 0x1C, 0xCE, 0x08, 0xBE,
29  0xE6, 0x99, 0x46, 0x3B, 0x7A, 0x51, 0x4B, 0x03, 0x39, 0xF6,
30  0xFB, 0x6F, 0x94, 0xF3, 0x31, 0x62, 0x00, 0x00, 0x00, 0x00,
31  0x49, 0x45, 0x4E, 0x44, 0xAE, 0x42, 0x60, 0x82,
32 };
35 {
36  static wxMemoryInputStream memIStream( select_png, sizeof( select_png ) );
37  static wxImage image( memIStream, wxBITMAP_TYPE_PNG );
38  static wxBitmap bmp( image );
39  return bmp;
40 };
43 #endif //SELECT_PNG_H
GLenum GLsizei GLenum GLenum const GLvoid * image
Definition: Glext.h:5230
wxBitmap & select_png_to_wx_bitmap()
Definition: select.png.h:34