65 mprintf((
"Ending level bitmap paging...\n" ));
void bm_page_in_stop()
Tells bmpman to stop paging (?)
void hud_page_in()
Page in all HUD bitmaps.
void training_mission_page_in()
void game_busy(const char *filename=NULL)
#define GM_STANDALONE_SERVER
void message_pagein_mission_messages()
bool game_using_low_mem()
void model_page_in_stop()
void mflash_page_in(bool)
void shield_hit_page_in()