FS2_Open
Open source remastering of the Freespace 2 engine
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#include "graphics/gropengllight.h"
#include "graphics/gropenglshader.h"
#include "graphics/gropenglstate.h"
#include "math/vecmat.h"
Go to the source code of this file.
Functions | |
void | gr_opengl_clear_states () |
void | opengl_setup_render_states (int &r, int &g, int &b, int &alpha, int &tmap_type, int flags, int is_scaler) |
Variables | |
GLfloat | GL_max_anisotropy |
opengl_state | GL_state |
void gr_opengl_clear_states | ( | ) |
Definition at line 1637 of file gropenglstate.cpp.
void opengl_setup_render_states | ( | int & | r, |
int & | g, | ||
int & | b, | ||
int & | alpha, | ||
int & | tmap_type, | ||
int | flags, | ||
int | is_scaler | ||
) |
Definition at line 1651 of file gropenglstate.cpp.
GLfloat GL_max_anisotropy |
Definition at line 40 of file gropengltexture.cpp.
opengl_state GL_state |
Definition at line 19 of file gropenglstate.cpp.