FS2_Open
Open source remastering of the Freespace 2 engine
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#include "frmfred2.h"
#include "res/fred_app.xpm"
#include "res/fred_debug.xpm"
#include "editors/frmshipseditor.h"
#include "editors/frmwingeditor.h"
#include "editors/dlgobjecteditor.h"
#include "editors/frmwaypointeditor.h"
#include "editors/dlgmissionobjectiveseditor.h"
#include "editors/dlgeventseditor.h"
#include "editors/frmteamloadouteditor.h"
#include "editors/dlgbackgroundeditor.h"
#include "editors/dlgreinforcementseditor.h"
#include "editors/dlgasteroidfieldeditor.h"
#include "editors/dlgmissionspecseditor.h"
#include "editors/frmbriefingeditor.h"
#include "editors/frmdebriefingeditor.h"
#include "editors/frmcommandbriefingeditor.h"
#include "editors/dlgfictionviewer.h"
#include "editors/dlgshieldsystemeditor.h"
#include "editors/dlgsetglobalshipflagseditor.h"
#include "editors/dlgvoiceactingmanager.h"
#include "editors/frmcampaigneditor.h"
#include "misc/dlgmissionstats.h"
#include "help/dlgaboutbox.h"
#include "help/dlgsexphelp.h"
#include "base/wxfred_base.h"
#include <globalincs/version.h>
#include <globalincs/pstypes.h>
#include <wx/msgdlg.h>
#include <wx/wx.h>
#include <wx/glcanvas.h>