FS2_Open
Open source remastering of the Freespace 2 engine
frmshipseditor.h
Go to the documentation of this file.
1 #ifndef _FRMSHIPSEDITOR_H
2 #define _FRMSHIPSEDITOR_H
3 /*
4  * Created by Ian "Goober5000" Warfield and "z64555" for the FreeSpace2 Source
5  * Code Project.
6  *
7  * You may not sell or otherwise commercially exploit the source or things you
8  * create based on the source.
9  */
10 
11 #include "base/wxfred_base.h"
12 
13 #include <wx/wx.h>
14 
16 {
17 public:
18  frmShipsEditor( wxWindow* parent, wxWindowID id );
19 
20 protected:
21  frmShipsEditor( void );
22  frmShipsEditor( const frmShipsEditor &T);
23 
24  // Handlers for frmShipsEditor events.
25  void OnClose( wxCloseEvent& event );
26 
27 private:
28 };
29 #endif // _FRMSHIPSEDITOR_H
Class frmShipsEditor.
Definition: wxfred_base.h:431
void OnClose(wxCloseEvent &event)
struct _cl_event * event
Definition: Glext.h:7296
frmShipsEditor(void)