15 #include "MissionSave.h"
17 #define MISSION_BACKUP_NAME "Backup"
19 #define US_WORLD_CHANGED 0x01
20 #define US_VIEW_CHANGED 0x02
69 virtual void AssertValid()
const;
70 virtual void Dump(CDumpContext &dc)
const;
96 int save_waypoints(FILE *fp);
97 int save_goals(FILE *fp);
98 int save_wings(FILE *fp);
99 int save_objects(FILE *fp);
100 int save_players(FILE *fp);
101 int save_briefing_info(FILE *fp);
102 int save_plot_info(FILE *fp);
103 int save_mission_info(FILE *FP);
104 void recreate_dialogs();
afx_msg void OnFileSave()
afx_msg void OnEditCopy()
afx_msg void OnEditHold()
virtual BOOL OnOpenDocument(LPCTSTR lpszPathName)
afx_msg void OnEditDelete()
CString undo_desc[BACKUP_DEPTH+1]
virtual void OnEditClearAll()
afx_msg void OnEditFetch()
virtual void Serialize(CArchive &ar)
afx_msg void OnEditUndo()
afx_msg void OnFilePreferences()
void set_modified(BOOL arg=TRUE)
afx_msg void OnDuplicate()
static void UpdateStatus(int flags=US_WORLD_CHANGED)
virtual void DeleteContents()
afx_msg void OnFileImportFSM()
int load_mission(char *pathname, int flags=0)
int save_vector(vec3d &v, FILE *fp)
virtual BOOL OnSaveDocument(LPCTSTR lpszPathName)
GLubyte GLubyte GLubyte GLubyte w
char mission_pathname[256]
afx_msg void OnEditPaste()
int save_matrix(matrix &m, FILE *fp)
afx_msg void editor_init_mission()
virtual BOOL OnNewDocument()