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FS2_Open
Open source remastering of the Freespace 2 engine
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#include "anim/animplay.h"#include "anim/packunpack.h"#include "freespace2/freespace.h"#include "gamesequence/gamesequence.h"#include "menuui/fishtank.h"Go to the source code of this file.
Classes | |
| struct | fish |
Macros | |
| #define | MAX_FISH 12 |
| #define | FISH_LEFT_ANIM_NAME "f_left.ani" |
| #define | FISH_RIGHT_ANIM_NAME "f_right.ani" |
| #define | FISH_ANIM_WIDTH 100 |
| #define | FISH_ANIM_HEIGHT 30 |
Typedefs | |
| typedef struct fish | fish |
Functions | |
| void | fish_generate () |
| void | fish_flush (fish *f) |
| void | fishtank_start () |
| void | fishtank_stop () |
| void | fishtank_process () |
Variables | |
| fish | Fish [MAX_FISH] |
| anim * | Fish_left_anim = NULL |
| anim * | Fish_right_anim = NULL |
| int | Fish_inited = 0 |
| #define FISH_ANIM_HEIGHT 30 |
Definition at line 37 of file fishtank.cpp.
| #define FISH_ANIM_WIDTH 100 |
Definition at line 36 of file fishtank.cpp.
| #define FISH_LEFT_ANIM_NAME "f_left.ani" |
Definition at line 33 of file fishtank.cpp.
| #define FISH_RIGHT_ANIM_NAME "f_right.ani" |
Definition at line 34 of file fishtank.cpp.
| #define MAX_FISH 12 |
Definition at line 29 of file fishtank.cpp.
Definition at line 126 of file fishtank.cpp.
| void fish_generate | ( | ) |
Definition at line 44 of file fishtank.cpp.
| void fishtank_process | ( | ) |
Definition at line 204 of file fishtank.cpp.
| void fishtank_start | ( | ) |
Definition at line 143 of file fishtank.cpp.
| void fishtank_stop | ( | ) |
Definition at line 176 of file fishtank.cpp.
Definition at line 30 of file fishtank.cpp.
| int Fish_inited = 0 |
Definition at line 42 of file fishtank.cpp.
| anim* Fish_left_anim = NULL |
Definition at line 39 of file fishtank.cpp.
| anim* Fish_right_anim = NULL |
Definition at line 40 of file fishtank.cpp.