View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002734 | FSSCP | gameplay | public | 2012-11-26 01:01 | 2012-11-27 06:45 |
| Reporter | Axem | Assigned To | Goober5000 | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Product Version | 3.6.15 | ||||
| Summary | 0002734: Using ship-copy-damage messes up subsystem indexes | ||||
| Description | Using ship-copy-damage to apply damage to a ship that hasn't arrived yet will cause faulty subsystem indexes to other ships that arrive after it. This can screw up things like weapon assignments. See this for a little more insight: http://pastebin.com/75wBQXjK | ||||
| Steps To Reproduce | See attached mission: Pressing 1 will cause a ship-copy-damage sexp to be called to a second Fenris that immediately arrives. Pressing 2 will cause Beta wing to arrive. Beta wing is supposed to be armed with Maxims and Tornadoes. If you go 1 and then 2, Beta wing will arrive with Subachs/Prom Rs and Harpoons/Hornets. | ||||
| Tags | No tags attached. | ||||
| parent of | 0002311 | closed | Goober5000 | Int3 in ship_get_index_from_subsystem when targeting ship as client |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2012-11-26 01:01 | Axem | New Issue | |
| 2012-11-26 01:01 | Axem | File Added: copydamagebug.fs2 | |
| 2012-11-26 01:03 | Goober5000 | Assigned To | => Goober5000 |
| 2012-11-26 01:03 | Goober5000 | Status | new => assigned |
| 2012-11-26 05:21 | Goober5000 | Note Added: 0014187 | |
| 2012-11-26 05:21 | Goober5000 | Status | assigned => resolved |
| 2012-11-26 05:21 | Goober5000 | Resolution | open => fixed |
| 2012-11-27 06:45 | Goober5000 | Relationship added | parent of 0002311 |