View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001452 | FSSCP | gameplay | public | 2007-08-02 23:59 | 2007-09-04 02:50 |
| Reporter | Joshua | Assigned To | Goober5000 | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | duplicate | ||
| Summary | 0001452: Ships shudder after shudder weapon has been fired, normal behaviour is during | ||||
| Description | see above, again. this makes the maxim a bit more accurate... I mean that you fire a maxim for 10 seconds, and your ship doesn't shudder, after you release the fire button and you stop, however, you do shudder, but not for... like 10 seconds. | ||||
| Tags | No tags attached. | ||||
| duplicate of | 0001419 | resolved | Goober5000 | Weapon shudder effect (ie. Maxim) is weird |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2007-08-02 23:59 | Joshua | New Issue | |
| 2007-08-03 19:20 | ARSPR | Note Added: 0008334 | |
| 2007-09-04 02:50 | Goober5000 | Relationship added | duplicate of 0001419 |
| 2007-09-04 02:50 | Goober5000 | Note Added: 0008479 | |
| 2007-09-04 02:50 | Goober5000 | Assigned To | => Goober5000 |
| 2007-09-04 02:50 | Goober5000 | Status | new => closed |
| 2007-09-04 02:50 | Goober5000 | Resolution | open => duplicate |
| 2007-09-04 02:50 | Goober5000 | Product Version | 3.6.10 => |