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IDProjectCategoryView StatusLast Update
0001452FSSCPgameplaypublic2007-09-04 02:50
ReporterJoshua Assigned ToGoober5000  
PrioritynormalSeverityminorReproducibilityalways
Status closedResolutionduplicate 
Summary0001452: Ships shudder after shudder weapon has been fired, normal behaviour is during
Descriptionsee above, again. this makes the maxim a bit more accurate... I mean that you fire a maxim for 10 seconds, and your ship doesn't shudder, after you release the fire button and you stop, however, you do shudder, but not for... like 10 seconds.
TagsNo tags attached.

Relationships

duplicate of 0001419 resolvedGoober5000 Weapon shudder effect (ie. Maxim) is weird 

Activities

ARSPR

2007-08-03 19:20

reporter   ~0008334

I think this is a duplicate of 0001419

Goober5000

2007-09-04 02:50

administrator   ~0008479

Duplicate.

Issue History

Date Modified Username Field Change
2007-08-02 23:59 Joshua New Issue
2007-08-03 19:20 ARSPR Note Added: 0008334
2007-09-04 02:50 Goober5000 Relationship added duplicate of 0001419
2007-09-04 02:50 Goober5000 Note Added: 0008479
2007-09-04 02:50 Goober5000 Assigned To => Goober5000
2007-09-04 02:50 Goober5000 Status new => closed
2007-09-04 02:50 Goober5000 Resolution open => duplicate
2007-09-04 02:50 Goober5000 Product Version 3.6.10 =>