View Issue Details

IDProjectCategoryView StatusLast Update
0001419FSSCPgameplaypublic2007-09-04 04:23
ReporterARSPR Assigned ToGoober5000  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
PlatformP4 2.8 HT - 1.5GB - 7800GSOSWindows XPOS VersionSP2
Fixed in Version3.6.10 
Summary0001419: Weapon shudder effect (ie. Maxim) is weird
DescriptionJust test it and you'll see what I mean.

(Your ship shudders AFTER you've fired...)
Additional InformationIn a PM, Taylor has told me to mantis it because he thinks this issue is caused by Goober's changes on May 14th.

Xt0510 works fine, but Xt0520 doesn't...

I upload a very simple test mission.
TagsNo tags attached.

Relationships

has duplicate 0001452 closedGoober5000 Ships shudder after shudder weapon has been fired, normal behaviour is during 

Activities

2007-06-11 21:27

 

WeaponShudder.fs2 (3,085 bytes)

ARSPR

2007-07-06 13:11

reporter   ~0008209

* BUMP *

(Anything new on this?)

Goober5000

2007-09-04 04:23

administrator   ~0008481

Fixed.

Issue History

Date Modified Username Field Change
2007-06-11 21:27 ARSPR New Issue
2007-06-11 21:27 ARSPR File Added: WeaponShudder.fs2
2007-06-11 22:15 taylor Status new => assigned
2007-06-11 22:15 taylor Assigned To => Goober5000
2007-07-06 13:11 ARSPR Note Added: 0008209
2007-09-04 02:50 Goober5000 Relationship added has duplicate 0001452
2007-09-04 04:23 Goober5000 Note Added: 0008481
2007-09-04 04:23 Goober5000 Status assigned => resolved
2007-09-04 04:23 Goober5000 Resolution open => fixed
2007-09-04 04:23 Goober5000 Product Version 3.6.10 =>
2007-09-04 04:23 Goober5000 Fixed in Version => 3.6.10