View Issue Details

IDProjectCategoryView StatusLast Update
0001299FSSCP---------public2007-02-27 16:25
ReporterFlashblade Assigned Totaylor  
PrioritynormalSeveritycrashReproducibilityalways
Status resolvedResolutionduplicate 
Product Version3.6.9 
Summary0001299: Crash on red alert mission
DescriptionPlaying Homesick I encountered a crashing bug. On the first red alert mission Hmsk-09.fs2 as soon as I click the commit button fso crashes with a "Freespace has encountered a problem and needs to close" error message. Tried it with and without the mediavps, no effect. This does not happen with vanilla fs2.
Additional Informationfs2_open.log
==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
Passed cmdline options:
  -2d_poof
  -env
  -jpgtga
  -mipmap
  -missile_lighting
  -glow
  -nomotiondebris
  -spec
  -cache_bitmaps
  -ballistic_gauge
  -dualscanlines
  -rearm_timer
  -targetinfo
  -3dwarp
  -ship_choice_3d
  -warp_flash
  -snd_preload
  -mod homesick
Building file index...
Searching root 'E:\spiele\action\fso\homesick\'
Searching root pack 'E:\spiele\action\fso\homesick\Homesick.vp'
Searching root 'E:\spiele\action\fso\'
Searching root pack 'E:\spiele\action\fso\FS2MVEcutscenepack.vp'
Searching root pack 'E:\spiele\action\fso\FS2OGGcutscenepack.vp'
Searching root pack 'E:\spiele\action\fso\multi-mission-pack.vp'
Searching root pack 'E:\spiele\action\fso\multi-voice-pack.vp'
Searching root pack 'E:\spiele\action\fso\root_fs2.vp'
Searching root pack 'E:\spiele\action\fso\smarty_fs2.vp'
Searching root pack 'E:\spiele\action\fso\sparky_fs2.vp'
Searching root pack 'E:\spiele\action\fso\sparky_hi_fs2.vp'
Searching root pack 'E:\spiele\action\fso\stu_fs2.vp'
Searching root pack 'E:\spiele\action\fso\tango1_fs2.vp'
Searching root pack 'E:\spiele\action\fso\tango2_fs2.vp'
Searching root pack 'E:\spiele\action\fso\tango3_fs2.vp'
Searching root pack 'E:\spiele\action\fso\warble_fs2.vp'
Searching root 'h:\'
Found 17 roots and 7488 files.
AutoLang: Language auto-detection successful...
Setting language to English
Initializing OpenAL...
  Using 'SB Audigy Audio [AC00]' as OpenAL sound device...
  OpenAL Vendor : Creative Labs Inc.
  OpenAL Renderer : SB Audigy Audio [AC00]
  OpenAL Version : OpenAL version 1.0

... OpenAL successfully initialized!
GR_CPU: Family 15, MMX=Yes
Initializing OpenGL graphics device at 1280x960 with 16-bit color...
  Initializing WGL...
  Requested WGL Video values = R: 5, G: 6, B: 5, depth: 16, double-buffer: 1
  Actual WGL Video values = R: 8, G: 8, B: 8, depth: 24, double-buffer: 1
  OpenGL Vendor : ATI Technologies Inc.
  OpenGL Renderer : Radeon X1900 Series x86/MMX/3DNow!/SSE2
  OpenGL Version : 2.0.6287 WinXP Release

  Using extension "GL_EXT_fog_coord".
  Using extension "GL_ARB_multitexture".
  Using extension "GL_ARB_texture_env_add".
  Using extension "GL_ARB_texture_compression".
  Using extension "GL_EXT_texture_compression_s3tc".
  Using extension "GL_EXT_texture_filter_anisotropic".
  Using extension "GL_ARB_texture_env_combine".
  Using extension "GL_EXT_compiled_vertex_array".
  Using extension "GL_EXT_draw_range_elements".
  Using extension "GL_ARB_texture_mirrored_repeat".
  Unable to find extension "GL_ARB_texture_non_power_of_two".
  Using extension "GL_ARB_vertex_buffer_object".
  Using extension "GL_ARB_pixel_buffer_object".
  Unable to find extension "GL_APPLE_client_storage".
  Using extension "GL_SGIS_generate_mipmap".
  Using extension "GL_EXT_framebuffer_object".
  Using extension "GL_ARB_texture_rectangle".
  Using extension "GL_EXT_bgra".
  Using extension "GL_ARB_texture_cube_map".
  Using extension "GL_EXT_texture_lod_bias".
  Found special extension function "wglSwapIntervalEXT".

  Max texture units: 8
  Max elements vertices: 2147483647
  Max elements indices: 65535
  Max texture size: 4096x4096
  Can use compressed textures: YES
  Texture compression available: YES
  Using trilinear texture filter.
... OpenGL init is complete!
Size of bitmap info = 705 KB
Size of bitmap extra info = 40 bytes
ANI cursorweb with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
OpenGL: Created 512x512 FBO!
OpenGL: Reusing 512x512 FBO!
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Performing global function/(library/object) name repeat check...
LUA: Performing library/object name repeat check...
LUA: Performing object/object name repeat check...
LUA: Performing library/library name repeat check...
LUA: Initializing library functions...
LUA: Initializing object functions...
SCRIPTING: Beginning main hook parse sequence....
Wokka! Error opening file (scripting.tbl)!
Unable to parse scripting.tbl! Code = 5.
SCRIPTING: Inititialization complete.
Using high memory settings...
Wokka! Error opening file (interface.tbl)!
Unable to parse interface.tbl!
cf_get_file_list_preallocated looking for type=7, filter="*-sdf.tbm"
ANI 2_radar1 with size 170x170 (33.6% wasted)
Windoze reported 16 joysticks, we found 1
Current soundtrack set to -1 in event_music_reset_choices
cf_get_file_list_preallocated looking for type=7, filter="*-mus.tbm"
cf_get_file_list_preallocated looking for type=7, filter="*-mfl.tbm"
Wokka! Error opening file (armor.tbl)!
Unable to parse armor.tbl!
cf_get_file_list_preallocated looking for type=7, filter="*-amr.tbm"
cf_get_file_list_preallocated looking for type=7, filter="*-wxp.tbm"
cf_get_file_list_preallocated looking for type=7, filter="*-wep.tbm"
cf_get_file_list_preallocated looking for type=7, filter="*-aip.tbm"
cf_get_file_list_preallocated looking for type=7, filter="*-obt.tbm"
cf_get_file_list_preallocated looking for type=7, filter="*-shp.tbm"
cf_get_file_list_preallocated looking for type=7, filter="*-hdg.tbm"
cf_get_file_list_preallocated looking for type=7, filter="*-str.tbm"
cf_get_file_list_preallocated looking for type=25, filter="*.pcx"
cf_get_file_list_preallocated looking for type=32, filter="*.pcx"
loading animated cursor "cursor"
ANI cursor with size 24x24 (25.0% wasted)
Ships.tbl is : VALID
Weapons.tbl is : VALID
cfile_init() took 218
MVE: Buffer underun (First is normal)
Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
cf_get_file_list_preallocated looking for type=28, filter="*.pl2"
cf_get_file_list_preallocated looking for type=28, filter="*.plr"
ANI cursor.ani with size 24x24 (25.0% wasted)
Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
Someone passed an extension to bm_load for file 'Scythes2.pcx'
ANI 2_mainwalk.ani with size 477x477 (6.8% wasted)
ANI 2_mainflyby.ani with size 189x189 (26.2% wasted)
ANI 2_maincrane.ani with size 116x116 (9.4% wasted)
ANI 2_mainexit.ani with size 174x174 (32.0% wasted)
ANI 2_mainbarracks.ani with size 158x158 (38.3% wasted)
ANI 2_mainreadyroom.ani with size 145x145 (43.4% wasted)
ANI 2_maintechroom.ani with size 119x119 (7.0% wasted)
ANI 2_mainoptions.ani with size 206x206 (19.5% wasted)
ANI 2_maincampaign.ani with size 190x190 (25.8% wasted)
Got event GS_EVENT_NEW_CAMPAIGN (26) in state GS_STATE_MAIN_MENU (1)
Got event GS_EVENT_START_GAME (1) in state GS_STATE_MAIN_MENU (1)
=================== STARTING LEVEL LOAD ==================
ANI 2_Loading.ani with size 43x43 (32.8% wasted)
Starting model page in...
Beginning level bitmap paging...
cf_get_file_list_preallocated looking for type=7, filter="*-fbl.tbm"
loading warp model -1
MISSION LOAD: 'Hmsk-09.fs2'
Hmmm... Extension passed to mission_load...
Starting mission message count : 205
Ending mission message count : 205
Current soundtrack set to -1 in event_music_reset_choices
Loading model 'corvette2t-01.pof'
IBX: Starting a new IBX for 'corvette2t-01.pof'.
Loading model 'fighter06.pof'
IBX: Starting a new IBX for 'fighter06.pof'.
Loading model 'fighter07.pof'
IBX: Starting a new IBX for 'fighter07.pof'.
Loading model 'fighter13.pof'
IBX: Starting a new IBX for 'fighter13.pof'.
ANI 2_lock1 with size 53x53 (17.2% wasted)
ANI 2_lockspin with size 100x100 (21.9% wasted)
ANI 2_lead1 with size 26x26 (18.8% wasted)
ANI 2_energy2 with size 96x96 (25.0% wasted)
ANI toggle1 with size 20x20 (37.5% wasted)
ANI weapons1 with size 20x20 (37.5% wasted)
ANI 2_toparc1 with size 60x60 (6.3% wasted)
ANI 2_toparc2 with size 24x24 (25.0% wasted)
ANI 2_toparc3 with size 29x29 (9.4% wasted)
ANI 2_leftarc with size 252x252 (1.6% wasted)
ANI 2_rightarc1 with size 252x252 (1.6% wasted)
ANI 2_reticle1 with size 24x24 (25.0% wasted)
ANI targhit1 with size 21x21 (34.4% wasted)
ANI energy1 with size 41x41 (35.9% wasted)
ANI targetview1 with size 156x156 (39.1% wasted)
ANI targetview2 with size 96x96 (25.0% wasted)
ANI targetview3 with size 20x20 (37.5% wasted)
ANI damage1 with size 25x25 (21.9% wasted)
ANI support1 with size 24x24 (25.0% wasted)
ANI objective1 with size 21x21 (34.4% wasted)
ANI wingman1 with size 53x53 (17.2% wasted)
ANI wingman2 with size 53x53 (17.2% wasted)
ANI wingman3 with size 53x53 (17.2% wasted)
ANI netlag1 with size 30x30 (6.3% wasted)
ANI head1 with size 132x132 (48.4% wasted)
ANI time1 with size 23x23 (28.1% wasted)
Loading model 'ast03.pof'
IBX: Starting a new IBX for 'ast03.pof'.
Loading model 'ast02.pof'
IBX: Starting a new IBX for 'ast02.pof'.
Loading model 'ast01.pof'
IBX: Starting a new IBX for 'ast01.pof'.
=================== STARTING LEVEL DATA LOAD ==================
About to page in ships!
ANI shield-f01 with size 93x93 (27.3% wasted)
Loading model 'fighter01.pof'
IBX: Starting a new IBX for 'fighter01.pof'.
ANI shield-f06 with size 93x93 (27.3% wasted)
ANI shield-f13 with size 93x93 (27.3% wasted)
ANI shieldft-05 with size 93x93 (27.3% wasted)
Loading model 'fighter2t-05.pof'
IBX: Starting a new IBX for 'fighter2t-05.pof'.
ANI shield-b09 with size 93x93 (27.3% wasted)
Loading model 'bomber09.pof'
IBX: Starting a new IBX for 'bomber09.pof'.
Loading model 'support2t-01.pof'
IBX: Starting a new IBX for 'support2t-01.pof'.
Loading model 'cruiser01.pof'
IBX: Starting a new IBX for 'cruiser01.pof'.
ANI shield-f07 with size 93x93 (27.3% wasted)
ANI shield-f08 with size 93x93 (27.3% wasted)
Loading model 'fighter08.pof'
IBX: Starting a new IBX for 'fighter08.pof'.
ANI shield-f09 with size 93x93 (27.3% wasted)
Loading model 'fighter09.pof'
IBX: Starting a new IBX for 'fighter09.pof'.
ANI shieldfv-01 with size 93x93 (27.3% wasted)
Loading model 'fighter2v-01.pof'
IBX: Starting a new IBX for 'fighter2v-01.pof'.
ANI shieldfv-02 with size 93x93 (27.3% wasted)
Loading model 'fighter2v-02.pof'
IBX: Starting a new IBX for 'fighter2v-02.pof'.
ANI shieldbv-01 with size 93x93 (27.3% wasted)
Loading model 'fighter2v-03.pof'
IBX: Starting a new IBX for 'fighter2v-03.pof'.
Loading model 'support2v-01.pof'
IBX: Starting a new IBX for 'support2v-01.pof'.
Loading model 'cruiser02.pof'
IBX: Starting a new IBX for 'cruiser02.pof'.
Loading model 'cruiser2V-01.pof'
IBX: Starting a new IBX for 'cruiser2V-01.pof'.
Loading model 'corvette2v-01.pof'
IBX: Starting a new IBX for 'corvette2v-01.pof'.
Loading model 'capital03.pof'
IBX: Starting a new IBX for 'capital03.pof'.
Warning: Ignoring unrecognized subsystem fighterbay 1, believed to be in ship capital03.pof
Warning: Ignoring unrecognized subsystem fighterbay 2, believed to be in ship capital03.pof
This mission requires 448 Ship_subsystems. See #define MAX_SHIP_SUBOBJECTS.
Loading model 'hornet.pof'
IBX: Starting a new IBX for 'hornet.pof'.
Loading model 'rockeye.pof'
IBX: Starting a new IBX for 'rockeye.pof'.
Loading model 'Tempest.pof'
IBX: Starting a new IBX for 'Tempest.pof'.
Loading model 'NewHornet.pof'
IBX: Starting a new IBX for 'NewHornet.pof'.
Loading model 'bombardier.pof'
IBX: Starting a new IBX for 'bombardier.pof'.
Loading model 'crossbow.pof'
IBX: Starting a new IBX for 'crossbow.pof'.
Loading model 'trebuchet.pof'
IBX: Starting a new IBX for 'trebuchet.pof'.
Loading model 'piranha.pof'
IBX: Starting a new IBX for 'piranha.pof'.
Loading model 'stilettoII.pof'
IBX: Starting a new IBX for 'stilettoII.pof'.
Loading model 'belial.pof'
IBX: Starting a new IBX for 'belial.pof'.
Loading model 'cmeasure01.pof'
IBX: Starting a new IBX for 'cmeasure01.pof'.
Loading model 'harbinger.pof'
IBX: Starting a new IBX for 'harbinger.pof'.
Loading model 'Interceptor.pof'
IBX: Starting a new IBX for 'Interceptor.pof'.
Loading model 'debris01.pof'
IBX: Starting a new IBX for 'debris01.pof'.
Loading model 'debris02.pof'
IBX: Starting a new IBX for 'debris02.pof'.
Paging in mission messages
Stopping model page in...
ANI 2_radar1.ani with size 170x170 (33.6% wasted)
ANI 2_lock1.ani with size 53x53 (17.2% wasted)
ANI 2_lead1.ani with size 26x26 (18.8% wasted)
ANI 2_energy2.ani with size 96x96 (25.0% wasted)
ANI toggle1.ani with size 20x20 (37.5% wasted)
ANI weapons1.ani with size 20x20 (37.5% wasted)
ANI 2_toparc1.ani with size 60x60 (6.3% wasted)
ANI 2_toparc2.ani with size 24x24 (25.0% wasted)
ANI 2_toparc3.ani with size 29x29 (9.4% wasted)
ANI 2_leftarc.ani with size 252x252 (1.6% wasted)
ANI 2_rightarc1.ani with size 252x252 (1.6% wasted)
ANI 2_reticle1.ani with size 24x24 (25.0% wasted)
ANI targhit1.ani with size 21x21 (34.4% wasted)
ANI energy1.ani with size 41x41 (35.9% wasted)
ANI targetview1.ani with size 156x156 (39.1% wasted)
ANI targetview2.ani with size 96x96 (25.0% wasted)
ANI targetview3.ani with size 20x20 (37.5% wasted)
ANI damage1.ani with size 25x25 (21.9% wasted)
ANI support1.ani with size 24x24 (25.0% wasted)
ANI objective1.ani with size 21x21 (34.4% wasted)
ANI wingman1.ani with size 53x53 (17.2% wasted)
ANI wingman2.ani with size 53x53 (17.2% wasted)
ANI wingman3.ani with size 53x53 (17.2% wasted)
ANI netlag1.ani with size 30x30 (6.3% wasted)
ANI head1.ani with size 132x132 (48.4% wasted)
ANI time1.ani with size 23x23 (28.1% wasted)
ANI shield-f01.ani with size 93x93 (27.3% wasted)
ANI shield-f06.ani with size 93x93 (27.3% wasted)
ANI shield-f13.ani with size 93x93 (27.3% wasted)
ANI shieldft-05.ani with size 93x93 (27.3% wasted)
ANI shield-b09.ani with size 93x93 (27.3% wasted)
ANI shield-f07.ani with size 93x93 (27.3% wasted)
ANI shield-f08.ani with size 93x93 (27.3% wasted)
ANI shield-f09.ani with size 93x93 (27.3% wasted)
ANI shieldfv-01.ani with size 93x93 (27.3% wasted)
ANI shieldfv-02.ani with size 93x93 (27.3% wasted)
ANI shieldbv-01.ani with size 93x93 (27.3% wasted)
User bitmap 'TMP824x43+16'
User bitmap 'TMP824x43+16'
User bitmap 'TMP824x43+16'
User bitmap 'TMP256x256+8'
User bitmap 'TMP256x256+8'
User bitmap 'TMP128x128+8'
Bmpman: 1007/4750 bitmap slots in use.
Ending level bitmap paging...
=================== ENDING LOAD ================
Real count = 1154, Estimated count = 1250
================================================
Received post for event GS_EVENT_RED_ALERT during state transtition. Find Allender if you are unsure if this is bad.
Frame 0 too long!!: frametime = 11.598 (11.598)
Got event GS_EVENT_RED_ALERT (57) in state GS_STATE_CMD_BRIEF (43)
Throwing out event 15 because of state set from 43 to 44
ANI 2_ssfighter06.ani with size 368x368 (28.1% wasted)
SHIP ANI: Found hires version of 2_ssfighter06.ani
ANI 2_ssfighter13.ani with size 368x368 (28.1% wasted)
SHIP ANI: Found hires version of 2_ssfighter13.ani
ANI iconSD4 with size 24x24 (25.0% wasted)
ANI iconScalpel with size 24x24 (25.0% wasted)
ANI 2_SD4.ani with size 304x304 (40.6% wasted)
ANI 2_Scalpel.ani with size 304x304 (40.6% wasted)
ANI cursor.ani with size 24x24 (25.0% wasted)
Got event GS_EVENT_ENTER_GAME (2) in state GS_STATE_RED_ALERT (44)
Entering game at time = 21.126


errorlog.txt

fs2_open_3_6_9 caused an Access Violation in module fs2_open_3_6_9.exe at 001b:00427c04.
Exception handler called in FreeSpace 2 Main Thread.
Error occurred at 2/23/2007 11:10:44.
E:\Spiele\Action\FSO\fs2_open_3_6_9.exe, run by Florian.
2 processor(s), type 586.
2047 MBytes physical memory.
Read from location 00000000 caused an access violation.

Registers:
EAX=00000000 CS=001b EIP=00427c04 EFLGS=00210202
EBX=00000000 SS=0023 ESP=0013fa1c EBP=0109b340
ECX=00000000 DS=0023 ESI=00000000 FS=003b
EDX=00000000 ES=0023 EDI=0109b3c8 GS=0000
Bytes at CS:EIP:
8b 3c 11 8d 0c 80 8d 14 88 c1 e2 03 2b d0 8d 04
Stack dump:
0013fa1c: 0109b3c8 0109b394 0109b340 c53e2666 00000000 0013ff34 00000001 0000000e
0013fa3c: 0109b340 00428152 0109b340 00428b0c 00428b29 00000000 3e800000 00000100
0013fa5c: 00001000 0013ff34 00000001 0040539a 3e800000 00000001 004059a2 020f4138
0013fa7c: 00000002 ffffffff ffffffff 000000fa 00000000 027f0e7f 001093f7 00417adf
0013fa9c: 00405f6c 3e800000 00004000 00010000 00000002 0013ff34 00406080 00000000
0013fabc: 00407f73 00000001 00000002 004dc636 00000002 0013fb29 00000000 004089f0
0013fadc: 00000020 00000024 7fe7b000 50e87000 f62f4000 d01d6000 7ffe0000 7c37c000
0013fafc: 00408ae8 0016238c 74686769 00000000 7ffd8000 02000200 535c3a45 6c656970
0013fb1c: 63415c65 6e6f6974 4f53465c 32736600 65706f5f 5f335f6e 2e395f36 00657865
0013fb3c: 03170640 02100210 02140214 03120210 03170178 02140210 02100312 03170178
0013fb5c: 00000000 03010301 03010301 03010301 03010301 03010301 03173b18 00000005
0013fb7c: 0013fbb0 03170000 7c920732 00000007 031707d8 03170000 03174880 0013fb88
0013fb9c: 03170000 0013fdcc 7c91ee18 7c920738 ffffffff 7c920732 7c9206ab 7c9206eb
0013fbbc: 03174860 0000001f 03174860 00000003 03170718 03170000 00000000 0013fbc8
0013fbdc: 03170640 0013fe0c 03170000 0013fc1c 03170000 7c920732 00000007 031707d8
0013fbfc: 03170000 03174848 0013fbf4 00160778 0013fe38 7c91ee18 7c920738 ffffffff
0013fc1c: 7c920732 7c9206ab 7c9206eb 02490878 02490878 7ffd8001 7c9206eb 02490b30
0013fc3c: 0013ff14 00000000 0013fc78 0013fc7c 03170000 7c91d4ea 7c9280ff ffffffff
0013fc5c: 0013fc90 00000000 0013fcb4 00001000 00000004 03170000 03177000 03170000
0013fc7c: 03176a60 0013fcb0 03176a60 03176a60 0013fcbc 7c927e77 03170000 031771d8
0013fc9c: 03176a60 000000ed 03170000 00000740 00000760 031736f8 000001c5 0113fea4
0013fcbc: 0013fea8 7c927c0c 03170000 00000001 7c927bf5 03170608 7c927bb0 00000000
0013fcdc: 00000770 03176a68 03170320 00000010 00160178 031701a0 7c844816 00000008
0013fcfc: 00000000 03170178 03176a68 03170178 03174800 03176a50 0016d2d0 00000008
0013fd1c: 03170188 00000020 03170178 031701a0 03176a68 031701a0 00000008 03172790
0013fd3c: 03170178 03170468 00160178 0013fd64 0016d2b0 00000002 031727a0 0013fd68
0013fd5c: 00000000 00160178 03174840 0016d2d8 0013fd7c 00000000 7c9205c8 00000007
0013fd7c: 0013fe48 7c920551 03171138 00000008 00000001 00000008 00000008 031726a8
0013fd9c: 03176430 03176a60 031724a8 03176a60 03176a60 03176a50 03170468 00000038
0013fdbc: 03004120 03170000 0013fbbc 00160178 0013fe08 7c91ee18 7c9206f0 ffffffff
0013fddc: 7c9206eb 00667d85 03170000 00000000 00000030 03174860 0000001f 03174860
0013fdfc: 00000000 03176a30 0013fbfc 0013fe50 00666d58 006c87d8 ffffffff 0013fe5c
0013fe1c: 00667c7c 00000021 00667177 00000021 02490878 00000000 00000000 000000e9
0013fe3c: 000000ed 00000000 03176a68 02490878 02490878 7ffd8001 006c0b10 00000000
0013fe5c: 00000001 7c80977a 024914e8 00000000 03170000 03170000 00000740 00000760
0013fe7c: 000000ef 01000758 00000778 0249096c 0013fcd4 0013fcd8 0013fef0 0013fef4
0013fe9c: 7c91ee18 7c927bb8 ffffffff 7c927bb0 0066ab98 03170000 00000001 03176a68
0013febc: 00000770 74686769 00000764 7c920945 7c92094e 74686769 00020000 7ffd8000
0013fedc: 7ffd8000 74686769 7ffd8000 7c911005 0013fed0 0013ffb0 0013ff30 7c91ee18
0013fefc: 7c920970 7c98e4c0 7c8021b5 7c802011 74686769 00000000 ffffffff 006dae18
0013ff1c: 0013fb04 0013f640 0013ffb0 00666d58 006c66a0 00000000 0013ffc0 00667319
0013ff3c: 00400000 00000000 0016238c 0000000a 74686769 20676e69 7ffd8000 89e51000
0013ff5c: 0016238c c07369a0 00000044 00164328 00163510 00164388 00000000 00000000
0013ff7c: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
0013ff9c: ffffffff ffffffff ffffffff 0013ff4c a49d8d08 0013ffe0 00666d58 006c87b0
0013ffbc: 00000000 0013fff0 7c816fd7 74686769 20676e69 7ffd8000 8054a6ed 0013ffc8
0013ffdc: 86c2dab8 ffffffff 7c839aa8 7c816fe0 00000000 00000000 00000000 00667239
0013fffc: 00000000

    Module list: names, addresses, sizes, time stamps and file times:
E:\Spiele\Action\FSO\fs2_open_3_6_9.exe, loaded at 0x00400000 - 3534848 bytes - 45a7185d - file date is 2/11/2007 05:56:16
C:\WINDOWS\system32\CT_OAL.DLL, loaded at 0x03350000 - 119808 bytes - 4397aebb - file date is 12/8/2005 10:55:40
C:\WINDOWS\SYSTEM32\CTDPROXY.DLL, loaded at 0x03390000 - 71168 bytes - 4397aeb6 - file date is 12/8/2005 10:55:34
C:\WINDOWS\system32\ctagent.dll, loaded at 0x03730000 - 7168 bytes - 4397b132 - file date is 12/8/2005 11:06:10
C:\Programme\Trillian\events.dll, loaded at 0x07670000 - 163840 bytes - 421c9ec0 - file date is 3/14/2005 23:00:00
C:\WINDOWS\system32\OpenAL32.dll, loaded at 0x10000000 - 86016 bytes - 43cc4464 - file date is 1/31/2007 00:49:12
C:\WINDOWS\system32\NETAPI32.dll, loaded at 0x597d0000 - 332288 bytes - 44e460fc - file date is 8/17/2006 13:28:44
C:\WINDOWS\system32\uxtheme.dll, loaded at 0x5b0f0000 - 219648 bytes - 411096c1 - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\COMCTL32.dll, loaded at 0x5d450000 - 617472 bytes - 44ef1b67 - file date is 8/25/2006 16:46:48
C:\WINDOWS\system32\OPENGL32.dll, loaded at 0x5f0d0000 - 713728 bytes - 411096d9 - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\hnetcfg.dll, loaded at 0x66710000 - 348672 bytes - 4110965e - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\HID.DLL, loaded at 0x68d90000 - 20992 bytes - 4110965a - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\GLU32.dll, loaded at 0x68fc0000 - 122880 bytes - 41109654 - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\atioglxx.dll, loaded at 0x69000000 - 5304320 bytes - 4584a987 - file date is 12/17/2006 03:21:04
C:\Programme\Gemeinsame Dateien\Microsoft Shared\Speech\sapi.dll, loaded at 0x6dbd0000 - 741376 bytes - 41109698 - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\d3d8thk.dll, loaded at 0x6de80000 - 8192 bytes - 41109646 - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\d3d8.dll, loaded at 0x6de90000 - 1179648 bytes - 41109646 - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\mswsock.dll, loaded at 0x719b0000 - 247296 bytes - 41109724 - file date is 2/28/2006 13:00:00
C:\WINDOWS\System32\wshtcpip.dll, loaded at 0x719f0000 - 19968 bytes - 41109710 - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\WS2HELP.dll, loaded at 0x71a00000 - 19968 bytes - 41109706 - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\WS2_32.dll, loaded at 0x71a10000 - 82944 bytes - 41109705 - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\WSOCK32.dll, loaded at 0x71a30000 - 24576 bytes - 41109712 - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\DINPUT.dll, loaded at 0x72210000 - 163328 bytes - 41109663 - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\DDRAW.dll, loaded at 0x736d0000 - 266240 bytes - 41109654 - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\DCIMAN32.dll, loaded at 0x73b30000 - 8704 bytes - 41109653 - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\MSCTF.dll, loaded at 0x746a0000 - 294400 bytes - 411096b6 - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\comdlg32.dll, loaded at 0x76350000 - 281088 bytes - 4110965c - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\USERENV.dll, loaded at 0x76620000 - 733184 bytes - 411096bf - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\SHFOLDER.dll, loaded at 0x76730000 - 25088 bytes - 411096a3 - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\WINMM.dll, loaded at 0x76af0000 - 178176 bytes - 411096df - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\WINTRUST.dll, loaded at 0x76bf0000 - 176640 bytes - 411096cc - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\IMAGEHLP.dll, loaded at 0x76c50000 - 144384 bytes - 4110966c - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\iphlpapi.dll, loaded at 0x76d20000 - 95744 bytes - 446dc39e - file date is 5/19/2006 14:09:50
C:\WINDOWS\system32\rtutils.dll, loaded at 0x76e40000 - 44032 bytes - 4110969c - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\rasman.dll, loaded at 0x76e50000 - 61440 bytes - 41109694 - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\TAPI32.dll, loaded at 0x76e70000 - 181760 bytes - 411096b6 - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\rasapi32.dll, loaded at 0x76ea0000 - 236544 bytes - 41109690 - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\CLBCATQ.DLL, loaded at 0x76f90000 - 498688 bytes - 42e5be91 - file date is 7/26/2005 05:39:44
C:\WINDOWS\system32\COMRes.dll, loaded at 0x77010000 - 846848 bytes - 41109660 - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\OLEAUT32.dll, loaded at 0x770f0000 - 553472 bytes - 411096d4 - file date is 2/28/2006 13:00:00
C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2982_x-ww_ac3f9c03\comctl32.dll, loaded at 0x773a0000 - 1054208 bytes - 44ef1b63 - file date is 8/25/2006 16:46:44
C:\WINDOWS\system32\ole32.dll, loaded at 0x774b0000 - 1285120 bytes - 42e5be94 - file date is 7/26/2005 05:39:50
C:\WINDOWS\system32\SETUPAPI.DLL, loaded at 0x778f0000 - 988672 bytes - 4110969b - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\CRYPT32.dll, loaded at 0x77a50000 - 602624 bytes - 41109643 - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\MSASN1.dll, loaded at 0x77af0000 - 57344 bytes - 411096af - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\MSACM32.dll, loaded at 0x77bb0000 - 72192 bytes - 4110969b - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\VERSION.dll, loaded at 0x77bd0000 - 18944 bytes - 411096bf - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\msvcrt.dll, loaded at 0x77be0000 - 343040 bytes - 4110971e - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\msv1_0.dll, loaded at 0x77c40000 - 129536 bytes - 4110971b - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\USER32.dll, loaded at 0x77d10000 - 578560 bytes - 4226016a - file date is 3/2/2005 19:09:46
C:\WINDOWS\system32\ADVAPI32.dll, loaded at 0x77da0000 - 677888 bytes - 4110964e - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\RPCRT4.dll, loaded at 0x77e50000 - 581120 bytes - 41109696 - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\GDI32.dll, loaded at 0x77ef0000 - 280064 bytes - 43b34fed - file date is 12/29/2005 03:54:38
C:\WINDOWS\system32\SHLWAPI.dll, loaded at 0x77f40000 - 474624 bytes - 453cdd26 - file date is 10/23/2006 16:18:00
C:\WINDOWS\system32\secur32.dll, loaded at 0x77fc0000 - 55808 bytes - 411096a9 - file date is 2/28/2006 13:00:00
C:\Programme\Trillian\MSVCR71.dll, loaded at 0x7c340000 - 348160 bytes - 3e561eac - file date is 3/14/2005 23:00:00
C:\WINDOWS\system32\kernel32.dll, loaded at 0x7c800000 - 1057792 bytes - 44ab9a99 - file date is 7/5/2006 11:55:22
C:\WINDOWS\system32\ntdll.dll, loaded at 0x7c910000 - 733696 bytes - 411096d4 - file date is 2/28/2006 13:00:00
C:\WINDOWS\system32\SHELL32.dll, loaded at 0x7c9d0000 - 8494592 bytes - 44b64be3 - file date is 7/13/2006 14:34:28
C:\WINDOWS\system32\urlmon.dll, loaded at 0x7df20000 - 615936 bytes - 453cdd27 - file date is 10/23/2006 16:18:00

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Relationships

duplicate of 0001255 resolvedtaylor Clicking 'Commit' on "Incoming Transmission" screen causes game to crash 

Activities

Flashblade

2007-02-23 21:47

reporter   ~0007704

I confirmed that the problem is tied to red alert status. I changed the mission to scramble and now it works fine.

Mp-Ryan

2007-02-24 02:45

reporter   ~0007706

This issue is identical to one already reported.

http://scp.indiegames.us/mantis/view.php?id=1255

Issue History

Date Modified Username Field Change
2007-02-23 16:05 Flashblade New Issue
2007-02-23 21:47 Flashblade Note Added: 0007704
2007-02-24 02:45 Mp-Ryan Note Added: 0007706
2007-02-27 16:24 taylor Relationship added duplicate of 0001255
2007-02-27 16:25 taylor Duplicate ID 0 => 1255
2007-02-27 16:25 taylor Status new => resolved
2007-02-27 16:25 taylor Resolution open => duplicate
2007-02-27 16:25 taylor Assigned To => taylor