79                                 Error(
LOCATION, 
"This modification needs at least version %s of FreeSpace Open. However, the current is only %s!",
 
   93                                 mprintf((
"Game Settings Table: Removed extension on default campaign file name %s\n", temp));
 
   98                         int len = strlen(temp);
 
  100                                 Warning(
LOCATION, 
"Token too long: [%s].  Length = %i.  Max is %i.\n", temp, len, maxlen);
 
  115                                         mprintf((
"Game Settings Table: Removed extension on ignored campaign file name %s\n", campaign_name.c_str()));
 
  125                                 mprintf((
"Game Settings Table: Red-alert stats will be loaded for ships that arrive later in missions\n"));
 
  128                                 mprintf((
"Game Settings Table: Red-alert stats will NOT be loaded for ships that arrive later in missions (this is retail behavior)\n"));
 
  144                         mprintf((
"Game Settings Table: \"$$Cutscene camera disables HUD\" is deprecated in favor of \"$Cutscene camera displays HUD\"\n"));
 
  155                         mprintf((
"Game Settings Table: \"$Color head animations with hud colors\" is deprecated in favor of \"$Full color head animations\"\n"));
 
  166                                 mprintf((
"Game Settings Table: Using Reversed Loops For SEXP Arguments\n"));
 
  169                                 mprintf((
"Game Settings Table: Using Standard Loops For SEXP Arguments\n"));
 
  176                                 mprintf((
"Game Settings Table: Using alternate event chaining behavior\n"));
 
  179                                 mprintf((
"Game Settings Table: Using standard event chaining behavior\n"));
 
  188                                 mprintf((
"Game Settings Table: External shaders are enabled\n"));
 
  190                                 mprintf((
"Game Settings Table: External shaders are DISABLED\n"));
 
  260                                 mprintf((
"Game Settings Table: FRED - Disabling Hard Coded Message Ani Files\n"));
 
  263                                 mprintf((
"Game Settings Table: FRED - Using Hard Coded Message Ani Files\n"));
 
  283                         else if (!
stricmp(effect, 
"FS1"))
 
  285                         else if (!
stricmp(effect, 
"off"))
 
  294                         else if (!
stricmp(effect, 
"FS1"))
 
  296                         else if (!
stricmp(effect, 
"off"))
 
  303                                 mprintf((
"Game Settings Table: Weapons inherit parent collision group\n"));
 
  306                 if (
optional_string(
"$Flight controls follow eyepoint orientation:")) {
 
  309                                 mprintf((
"Game Settings Table: Flight controls follow eyepoint orientation\n"));
 
  315                                 mprintf((
"Game Settings Table: Beams will use Damage Factors\n"));
 
  318                                 mprintf((
"Game Settings Table: Beams will ignore Damage Factors (retail behavior)\n"));
 
  340                 mprintf((
"TABLES: Unable to parse '%s'!  Error message = %s.\n", (filename) ? filename : 
"<default game_settings.tbl>", e.what()));
 
float Briefing_window_FOV
 
bool Full_color_head_anis
 
bool Beams_use_damage_factors
 
bool Alternate_chaining_behavior
 
void _cdecl void void _cdecl void _cdecl Warning(char *filename, int line, SCP_FORMAT_STRING const char *format,...) SCP_FORMAT_STRING_ARGS(3
 
bool Damage_impacted_subsystem_first
 
const char * defaults_get_file(const char *filename)
 
std::basic_string< char, std::char_traits< char >, std::allocator< char > > SCP_string
 
int Default_ship_select_effect
 
void stuff_float(float *f)
 
float Shield_pain_flash_factor
 
int Default_fiction_viewer_ui
 
float Master_sound_volume
 
int cf_exists_full(const char *filename, int dir_type)
 
bool Flight_controls_follow_eyepoint_orientation
 
void stuff_string(char *outstr, int type, int len, char *terminators)
 
char Default_campaign_file_name[MAX_FILENAME_LEN-4]
 
int required_string(const char *pstr)
 
int optional_string(const char *pstr)
 
#define NUM_DEFAULT_DETAIL_LEVELS
 
void read_file_text(const char *filename, int mode, char *processed_text, char *raw_text)
 
bool Disable_hc_message_ani
 
SCP_string format_version(int major, int minor, int build, int revision)
Returns the string representation of the passed version. 
 
void read_file_text_from_array(const char *array, char *processed_text, char *raw_text)
 
void stuff_boolean(int *i, bool a_to_eol)
 
void _cdecl void void _cdecl Error(const char *filename, int line, SCP_FORMAT_STRING const char *format,...) SCP_FORMAT_STRING_ARGS(3
 
void reset_parse(char *text)
 
float Generic_pain_flash_factor
 
bool Fixed_turret_collisions
 
bool True_loop_argument_sexps
 
float Master_event_music_volume
 
bool check_at_least(int major, int minor, int build, int revision)
Checks if the current version is at least the given version. 
 
void parse_mod_table(const char *filename)
 
SCP_vector< SCP_string > Ignored_campaigns
 
int parse_modular_table(const char *name_check, void(*parse_callback)(const char *filename), int path_type, int sort_type)
 
bool Enable_external_shaders
 
bool Cutscene_camera_displays_hud
 
int fiction_viewer_ui_name_to_index(const char *ui_name)
 
bool drop_extension(char *str)
 
bool Red_alert_applies_to_delayed_ships
 
float Master_voice_volume
 
bool Weapons_inherit_parent_collision_group
 
int Default_weapon_select_effect