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FS2_Open
Open source remastering of the Freespace 2 engine
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#include "graphics/gropengllight.h"#include "graphics/gropenglshader.h"#include "graphics/gropenglstate.h"#include "math/vecmat.h"Go to the source code of this file.
Functions | |
| void | gr_opengl_clear_states () |
| void | opengl_setup_render_states (int &r, int &g, int &b, int &alpha, int &tmap_type, int flags, int is_scaler) |
Variables | |
| GLfloat | GL_max_anisotropy |
| opengl_state | GL_state |
| void gr_opengl_clear_states | ( | ) |
Definition at line 1637 of file gropenglstate.cpp.
| void opengl_setup_render_states | ( | int & | r, |
| int & | g, | ||
| int & | b, | ||
| int & | alpha, | ||
| int & | tmap_type, | ||
| int | flags, | ||
| int | is_scaler | ||
| ) |
Definition at line 1651 of file gropenglstate.cpp.
| GLfloat GL_max_anisotropy |
Definition at line 40 of file gropengltexture.cpp.
| opengl_state GL_state |
Definition at line 19 of file gropenglstate.cpp.