|
FS2_Open
Open source remastering of the Freespace 2 engine
|
#include <model.h>
Public Member Functions | |
| polymodel () | |
| int polymodel::debris_objects[MAX_DEBRIS_OBJECTS] |
| int polymodel::detail[MAX_MODEL_DETAIL_LEVELS] |
| vertex_buffer polymodel::detail_buffers[MAX_MODEL_DETAIL_LEVELS] |
| float polymodel::detail_depth[MAX_MODEL_DETAIL_LEVELS] |
| char polymodel::filename[FILESPEC_LENGTH] |
| glow_point_bank* polymodel::glow_point_banks |
| insignia polymodel::ins[MAX_MODEL_INSIGNIAS] |
| texture_map polymodel::maps[MAX_MODEL_TEXTURES] |
| model_octant polymodel::octants[8] |
| model_path* polymodel::paths |
| shield_info polymodel::shield |
| SCP_vector<vec3d> polymodel::shield_points |
| ship_bay_t* polymodel::ship_bay |
| float polymodel::split_plane[MAX_SPLIT_PLANE] |
| thruster_bank* polymodel::thrusters |
| cross_section* polymodel::xc |