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    FS2_Open
    
   Open source remastering of the Freespace 2 engine 
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#include <model.h>
Public Member Functions | |
| polymodel () | |
| int polymodel::debris_objects[MAX_DEBRIS_OBJECTS] | 
| int polymodel::detail[MAX_MODEL_DETAIL_LEVELS] | 
| vertex_buffer polymodel::detail_buffers[MAX_MODEL_DETAIL_LEVELS] | 
| float polymodel::detail_depth[MAX_MODEL_DETAIL_LEVELS] | 
| char polymodel::filename[FILESPEC_LENGTH] | 
| glow_point_bank* polymodel::glow_point_banks | 
| insignia polymodel::ins[MAX_MODEL_INSIGNIAS] | 
| texture_map polymodel::maps[MAX_MODEL_TEXTURES] | 
| model_octant polymodel::octants[8] | 
| model_path* polymodel::paths | 
| shield_info polymodel::shield | 
| SCP_vector<vec3d> polymodel::shield_points | 
| ship_bay_t* polymodel::ship_bay | 
| float polymodel::split_plane[MAX_SPLIT_PLANE] | 
| thruster_bank* polymodel::thrusters | 
| cross_section* polymodel::xc |