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FS2_Open
Open source remastering of the Freespace 2 engine
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#include <model.h>
Public Attributes | |
| int | detail_level |
| int | num_faces |
| int | faces [MAX_INS_FACES][MAX_INS_FACE_VECS] |
| float | u [MAX_INS_FACES][MAX_INS_FACE_VECS] |
| float | v [MAX_INS_FACES][MAX_INS_FACE_VECS] |
| vec3d | vecs [MAX_INS_VECS] |
| vec3d | offset |
| vec3d | norm [MAX_INS_VECS] |
| int insignia::faces[MAX_INS_FACES][MAX_INS_FACE_VECS] |
| vec3d insignia::norm[MAX_INS_VECS] |
| float insignia::u[MAX_INS_FACES][MAX_INS_FACE_VECS] |
| float insignia::v[MAX_INS_FACES][MAX_INS_FACE_VECS] |
| vec3d insignia::vecs[MAX_INS_VECS] |