2021-03-04 12:19 EST


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IDProjectCategoryView StatusLast Update
0003034FSSCPscriptingpublic2014-04-21 04:14
Reporterzookeeper 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusnewResolutionopen 
Product Version 
Target VersionFixed in Version 
Summary0003034: Throttle flickers when using LUA_FULL_CONTROLS
DescriptionUsing the attached script (as tables/whatever-sct.tbm) shouldn't really do anything, yet it causes the player's throttle to flicker, seemingly between what it should be and the previous value.

I haven't found a workaround or found anything that one might be supposed to do to prevent the issue. It's also not because setControlMode() is called every frame; the same thing happens for instance with an $On Gameplay Start hook.
Steps To Reproduce#Conditional Hooks

$State: GS_STATE_GAME_PLAY

$On Frame: [

    ba.setControlMode(LUA_FULL_CONTROLS)

]

#End
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-Notes

~0015706

m_m (developer)

I can reproduce this issue. What is the intended behavior of LUA_FULL_CONTROLS?
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-Issue History
Date Modified Username Field Change
2014-04-20 16:32 zookeeper New Issue
2014-04-21 04:14 m_m Note Added: 0015706
+Issue History