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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0000023 | FSSCP | graphics | public | 2004-01-07 11:06 | 2004-03-06 17:53 | ||||
Reporter | Lightspeed | ||||||||
Assigned To | Bobboau | ||||||||
Priority | normal | Severity | crash | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0000023: Animated Laser bitmaps | ||||||||
Description | unsing an ANI as a laser bitmap crashes the game as soon as the weapon is fired. Bobboau said it should work so I assume this is a bug. The crash happens every time I have tried. Using ANIs as particle bitmaps works, however. | ||||||||
Tags | No tags attached. | ||||||||
Attached Files |
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Kazan (developer) 2004-03-04 10:01 |
I'm assigning this to bobboau since he's the GFX boy |
Bobboau (developer) 2004-03-04 22:32 |
ah, it was checking to see if the bitmap was animated for the glow, fixed localy, will close this when I commit |
Bobboau (developer) 2004-03-06 17:53 |
commiting the fix |
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Date Modified | Username | Field | Change |
---|---|---|---|
2004-01-07 11:06 | Lightspeed | New Issue | |
2004-03-04 10:01 | Kazan | Note Added: 0000268 | |
2004-03-04 10:01 | Kazan | Assigned To | => Bobboau |
2004-03-04 10:01 | Kazan | Status | new => assigned |
2004-03-04 22:32 | Bobboau | Note Added: 0000293 | |
2004-03-06 17:53 | Bobboau | Status | assigned => resolved |
2004-03-06 17:53 | Bobboau | Resolution | open => fixed |
2004-03-06 17:53 | Bobboau | Note Added: 0000349 |