|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0001800||FSSCP||graphics||public||2008-10-19 11:42||2008-11-03 23:57|
|Target Version||Fixed in Version|
|Summary||0001800: 1:1 Planetary Scaling going eliptical in widescreen|
|Description||the default 1:1 planet Y:X scaling deforms under widescreen, requiring a ScaleX=2.0, ScaleY=2.2 to fix.|
7z has three images:
AspectScale-NormalScreen: 1024x768 @ 1:1
AspectScale-Wide-Problem: 1680x1050 @ 1:1
AspectScale-Wide-Fixed: 1680x1050 @ 2.0:2.2
|Steps To Reproduce||Observe any planetary or scaled background in widescreen. Screens are from mission SM1-01.|
|Additional Information||Presence of -fov of any value (or not at all) has minor effect, but does nothing to resolve it.|
|Tags||No tags attached.|
|Try the next nightly build|
Last edited: 2008-11-02 04:19
PlanetG in Loop1-3 is still not scaled right. In fact, it is even more elliptical. However, PlanetC is just fine.
PlanetG is set to Scale 3.0 for X and Y.
4931 and 4932 were used.
Ok this may be better, check the next nightly...
Also, check the bitmaps and ensure the planets are actually spherical
The DDS files are indeed circular. Or, as close to Π as possible.
This can be considered closed with build 4933.
|Very well then|
|2008-10-19 11:42||Zacam||New Issue|
|2008-10-19 11:42||Zacam||File Added: AspectScalingIssue.7z|
|2008-10-29 23:19||phreak||Status||new => assigned|
|2008-10-29 23:19||phreak||Assigned To||=> phreak|
|2008-10-30 00:03||phreak||Note Added: 0010135|
|2008-11-02 04:18||Zacam||Note Added: 0010145|
|2008-11-02 04:19||Zacam||Note Edited: 0010145|
|2008-11-02 19:01||phreak||Note Added: 0010151|
|2008-11-03 22:02||Zacam||Note Added: 0010152|
|2008-11-03 23:57||phreak||Status||assigned => resolved|
|2008-11-03 23:57||phreak||Resolution||open => fixed|
|2008-11-03 23:57||phreak||Note Added: 0010153|