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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
---|---|---|---|---|---|---|---|---|---|
0001621 | FSSCP | FRED | public | 2008-03-04 21:15 | 2008-03-08 15:30 | ||||
Reporter | karajorma | ||||||||
Assigned To | karajorma | ||||||||
Priority | high | Severity | major | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Platform | Windows | OS | Windows XP Home | OS Version | SP2 | ||||
Product Version | |||||||||
Target Version | Fixed in Version | 3.6.10 | |||||||
Summary | 0001621: Num-kills etc give the wrong values when the ship is respawning | ||||||||
Description | All the sexps pass through ship_name_lookup() and multi_find_player_by_object() Both of which will give the wrong answer for respawning ships as they have -1 as their object number. | ||||||||
Tags | No tags attached. | ||||||||
Attached Files |
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Date Modified | Username | Field | Change |
---|---|---|---|
2008-03-04 21:15 | karajorma | New Issue | |
2008-03-04 21:15 | karajorma | Status | new => assigned |
2008-03-04 21:15 | karajorma | Assigned To | => karajorma |
2008-03-08 15:30 | karajorma | Status | assigned => resolved |
2008-03-08 15:30 | karajorma | Fixed in Version | => 3.6.10 |
2008-03-08 15:30 | karajorma | Resolution | open => fixed |