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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0001618 | FSSCP | multiplayer | public | 2008-02-28 22:39 | 2008-03-01 20:34 | ||||
Reporter | FUBAR-BDHR | ||||||||
Assigned To | karajorma | ||||||||
Priority | normal | Severity | minor | Reproducibility | random | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 3.6.9 | ||||||||
Target Version | Fixed in Version | 3.6.10 | |||||||
Summary | 0001618: Player ships becomes invincible AI if player drops. | ||||||||
Description | Old retail bug. Sometimes if a player leaves during a mission the AI that replaces him spawns as invincible. Just ran into it in a Cooperative mission. I know it existed in TvT in retail but have not seen it yet. | ||||||||
Additional Information | This was noticed in TBP 3.6.9 but existed in retail as well. It's random so a mission file won't help. | ||||||||
Tags | No tags attached. | ||||||||
Attached Files |
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karajorma (administrator) 2008-02-29 19:22 |
All ships spawn as invincible. They're supposed to go uninvincible after about 5 seconds or if they shoot anything. I suspect that's not triggering for some reason. |
karajorma (administrator) 2008-03-01 20:34 |
Fixed |
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Date Modified | Username | Field | Change |
---|---|---|---|
2008-02-28 22:39 | FUBAR-BDHR | New Issue | |
2008-02-29 19:22 | karajorma | Note Added: 0008922 | |
2008-02-29 20:13 | karajorma | Status | new => assigned |
2008-02-29 20:13 | karajorma | Assigned To | => karajorma |
2008-03-01 20:34 | karajorma | Status | assigned => resolved |
2008-03-01 20:34 | karajorma | Fixed in Version | => 3.6.10 |
2008-03-01 20:34 | karajorma | Resolution | open => fixed |
2008-03-01 20:34 | karajorma | Note Added: 0008928 |