|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0001166||FSSCP||graphics||public||2006-12-05 16:48||2012-01-09 13:06|
|Target Version||Fixed in Version||3.6.9|
|Summary||0001166: hud_gauges.tbl - part of the wepon energy display is not moved to defined position|
|Description||Well, as you know, when the amount of energy available to weapons goes below 25% small numbers will appear beneath the weapons energy gauge, which display the remaining amount of energy. Oddly enough those numbers are displayed at the original position of the gauge, not at the new position defined in the hud_gauges.tbl|
|Tags||No tags attached.|
The text part is separate, and it's position can't be specified in hud_guages.tbl. I was thinking about automatically positioning it based on the current energy guage position, but that's too much of a bad hack.
I guess that the only appropriate thing to do is just to add it to hud_guages.tbl. I'll try and take of that tonight so it will be available in my next test build for you to play around with.
Are there any other guages (or portions of guages) that need to be added? No promises on anything except the weapon text, but if you give me a list of what you need the most then I'll see what I can do about those too.
|at the moment nothing, although I would like to have more freedom in customizing the hud. But that can wait after 3.6.9.|
Ok. Got the energy text fixed at least. I'll try a get you a test build shortly to try out (might fall asleep first though ;)).
I think that Backslash was going to work on extending hud_gauges.tbl post-3.6.9. It's really a shame that it was abandonded in favor of Lua scripting instead, since it just isn't the same thing. Hopefully Backslash (and I'll probably help out a little too) will be able to get hud_gauges.tbl really useful and able to give the HUD some true customization for 3.7.
New build: http://icculus.org/~taylor/fso/willrobinson/hoopla.rar
(I think that I'm posting that link everywhere. ;))
The new option in question is called "$Weapons Energy Text:".
fs2open: fs2_open_3_6_9 r3787
Timestamp: 2006-12-07 13:17:19
|add "$Weapons Energy Text:" to hud_gauges.tbl so that the low energy text can be positioned as well (Mantis bug 0001166)
|mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudparse.cpp|
|mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudparse.h|
|mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudtarget.cpp|
|2006-12-05 16:48||Tolwyn||New Issue|
|2006-12-05 16:49||Tolwyn||File Added: screen0024.jpg|
|2006-12-05 22:29||taylor||Note Added: 0007242|
|2006-12-05 22:29||taylor||Status||new => assigned|
|2006-12-05 22:29||taylor||Assigned To||=> taylor|
|2006-12-06 02:26||Tolwyn||Note Added: 0007243|
|2006-12-06 03:00||taylor||Note Added: 0007244|
|2006-12-06 03:40||taylor||Note Added: 0007246|
|2006-12-06 06:15||Tolwyn||Note Added: 0007258|
|2006-12-07 15:46||taylor||Status||assigned => resolved|
|2006-12-07 15:46||taylor||Fixed in Version||=> 3.6.9|
|2006-12-07 15:46||taylor||Resolution||open => fixed|
|2006-12-07 15:46||taylor||Note Added: 0007275|
|2012-01-05 17:55||taylor||Changeset attached||=> Import 2012-01-05 17:52:05 fs2_open_3_6_9 r3787|
|2012-01-09 13:06||taylor||Changeset attached||=> fs2open_websvn fs2_open_3_6_9 r3787|