fs2open: trunk r1622
Author | Committer | Branch | Timestamp | Parent | |
---|---|---|---|---|---|
Bobboau | trunk | 2005-03-15 20:35 | Pending | ||
Changeset | added a geometry batcher and implemented it in sevral places namely: lasers, thrusters, and particles, these have been the primary botle necks for some time, and this seems to have smoothed them out quite a bit. |
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mod - /trunk/fs2_open/code/decals/decals.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/graphics/2d.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/graphics/2d.h | Diff File | ||||
mod - /trunk/fs2_open/code/graphics/grbatch.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/object/objectsort.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/particle/particle.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/render/3ddraw.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/render/3dlaser.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File |