fs2open: trunk r1340

Author Committer Branch Timestamp Parent
argv trunk 2004-12-30 03:07 Pending
Changeset * For some reason, turret AI wasn't shooting at asteroids. It never has,
  but it did in the retail game, and it should. The code to target asteroids
  was apparently missing, so I reimplemented it, and turrets shoot at
  asteroids again.
mod - /trunk/fs2_open/code/ship/aicode.cpp Diff File