2018-10-19 17:32 EDT


fs2open: trunk r5 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent Ported
penguin trunk 2002-06-02 23:26:03 Pending
Changeset Volition sources -- warpcore CVS import
add - /trunk/fs2_open [ Diff ] File ]
add - /trunk/fs2_open/code [ Diff ] File ]
add - /trunk/fs2_open/code/Makefile [ Diff ] File ]
add - /trunk/fs2_open/code/anim [ Diff ] File ]
add - /trunk/fs2_open/code/anim/animplay.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/anim/animplay.h [ Diff ] File ]
add - /trunk/fs2_open/code/anim/packunpack.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/anim/packunpack.h [ Diff ] File ]
add - /trunk/fs2_open/code/asteroid [ Diff ] File ]
add - /trunk/fs2_open/code/asteroid/asteroid.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/asteroid/asteroid.h [ Diff ] File ]
add - /trunk/fs2_open/code/bmpman [ Diff ] File ]
add - /trunk/fs2_open/code/bmpman/bmpman.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/bmpman/bmpman.h [ Diff ] File ]
add - /trunk/fs2_open/code/cfile [ Diff ] File ]
add - /trunk/fs2_open/code/cfile/cfile.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/cfile/cfile.h [ Diff ] File ]
add - /trunk/fs2_open/code/cfile/cfilearchive.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/cfile/cfilearchive.h [ Diff ] File ]
add - /trunk/fs2_open/code/cfile/cfilelist.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/cfile/cfilesystem.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/cfile/cfilesystem.h [ Diff ] File ]
add - /trunk/fs2_open/code/cfilearchiver [ Diff ] File ]
add - /trunk/fs2_open/code/cfilearchiver/cfilearchiver.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/cmdline [ Diff ] File ]
add - /trunk/fs2_open/code/cmdline/cmdline.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/cmdline/cmdline.h [ Diff ] File ]
add - /trunk/fs2_open/code/cmeasure [ Diff ] File ]
add - /trunk/fs2_open/code/cmeasure/cmeasure.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/cmeasure/cmeasure.h [ Diff ] File ]
add - /trunk/fs2_open/code/controlconfig [ Diff ] File ]
add - /trunk/fs2_open/code/controlconfig/controlsconfig.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/controlconfig/controlsconfig.h [ Diff ] File ]
add - /trunk/fs2_open/code/controlconfig/controlsconfigcommon.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/cryptstring [ Diff ] File ]
add - /trunk/fs2_open/code/cryptstring/cryptstring.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/cutscene [ Diff ] File ]
add - /trunk/fs2_open/code/cutscene/cutscenes.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/cutscene/cutscenes.h [ Diff ] File ]
add - /trunk/fs2_open/code/debris [ Diff ] File ]
add - /trunk/fs2_open/code/debris/debris.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/debris/debris.h [ Diff ] File ]
add - /trunk/fs2_open/code/debugconsole [ Diff ] File ]
add - /trunk/fs2_open/code/debugconsole/console.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/demo [ Diff ] File ]
add - /trunk/fs2_open/code/demo/demo.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/demo/demo.h [ Diff ] File ]
add - /trunk/fs2_open/code/directx [ Diff ] File ]
add - /trunk/fs2_open/code/directx/vasync.h [ Diff ] File ]
add - /trunk/fs2_open/code/directx/vd3d.h [ Diff ] File ]
add - /trunk/fs2_open/code/directx/vd3dcaps.h [ Diff ] File ]
add - /trunk/fs2_open/code/directx/vd3di.h [ Diff ] File ]
add - /trunk/fs2_open/code/directx/vd3drm.h [ Diff ] File ]
add - /trunk/fs2_open/code/directx/vd3drmdef.h [ Diff ] File ]
add - /trunk/fs2_open/code/directx/vd3drmobj.h [ Diff ] File ]
add - /trunk/fs2_open/code/directx/vd3drmwin.h [ Diff ] File ]
add - /trunk/fs2_open/code/directx/vd3dtypes.h [ Diff ] File ]
add - /trunk/fs2_open/code/directx/vd3dvec.inl [ Diff ] File ]
add - /trunk/fs2_open/code/directx/vddraw.h [ Diff ] File ]
add - /trunk/fs2_open/code/directx/vddraw.lib [ Diff ] File ]
add - /trunk/fs2_open/code/directx/vdinput.h [ Diff ] File ]
add - /trunk/fs2_open/code/directx/vdinput.lib [ Diff ] File ]
add - /trunk/fs2_open/code/directx/vdplay.h [ Diff ] File ]
add - /trunk/fs2_open/code/directx/vdplobby.h [ Diff ] File ]
add - /trunk/fs2_open/code/directx/vdsetup.h [ Diff ] File ]
add - /trunk/fs2_open/code/directx/vdsound.h [ Diff ] File ]
add - /trunk/fs2_open/code/directx/vdsound.lib [ Diff ] File ]
add - /trunk/fs2_open/code/directx/vdvp.h [ Diff ] File ]
add - /trunk/fs2_open/code/directx/vdxguid.lib [ Diff ] File ]
add - /trunk/fs2_open/code/exceptionhandler [ Diff ] File ]
add - /trunk/fs2_open/code/exceptionhandler/exceptionhandler.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/exceptionhandler/exceptionhandler.h [ Diff ] File ]
add - /trunk/fs2_open/code/fireball [ Diff ] File ]
add - /trunk/fs2_open/code/fireball/fireballs.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/fireball/fireballs.h [ Diff ] File ]
add - /trunk/fs2_open/code/fireball/warpineffect.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/freespace2 [ Diff ] File ]
add - /trunk/fs2_open/code/freespace2/app_icon.ico [ Diff ] File ]
add - /trunk/fs2_open/code/freespace2/freespace.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/freespace2/freespace.h [ Diff ] File ]
add - /trunk/fs2_open/code/freespace2/freespace.rc [ Diff ] File ]
add - /trunk/fs2_open/code/freespace2/freespaceresource.h [ Diff ] File ]
add - /trunk/fs2_open/code/freespace2/goal_com.bmp [ Diff ] File ]
add - /trunk/fs2_open/code/freespace2/goal_fail.bmp [ Diff ] File ]
add - /trunk/fs2_open/code/freespace2/goal_inc.bmp [ Diff ] File ]
add - /trunk/fs2_open/code/freespace2/goal_none.bmp [ Diff ] File ]
add - /trunk/fs2_open/code/freespace2/goal_ord.bmp [ Diff ] File ]
add - /trunk/fs2_open/code/freespace2/levelpaging.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/freespace2/levelpaging.h [ Diff ] File ]
add - /trunk/fs2_open/code/gamehelp [ Diff ] File ]
add - /trunk/fs2_open/code/gamehelp/contexthelp.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/gamehelp/contexthelp.h [ Diff ] File ]
add - /trunk/fs2_open/code/gamehelp/gameplayhelp.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/gamehelp/gameplayhelp.h [ Diff ] File ]
add - /trunk/fs2_open/code/gamesequence [ Diff ] File ]
add - /trunk/fs2_open/code/gamesequence/gamesequence.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/gamesequence/gamesequence.h [ Diff ] File ]
add - /trunk/fs2_open/code/gamesnd [ Diff ] File ]
add - /trunk/fs2_open/code/gamesnd/eventmusic.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/gamesnd/eventmusic.h [ Diff ] File ]
add - /trunk/fs2_open/code/gamesnd/gamesnd.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/gamesnd/gamesnd.h [ Diff ] File ]
add - /trunk/fs2_open/code/glide [ Diff ] File ]
add - /trunk/fs2_open/code/glide/3dfx.h [ Diff ] File ]
add - /trunk/fs2_open/code/glide/fxdll.h [ Diff ] File ]
add - /trunk/fs2_open/code/glide/fxglob.h [ Diff ] File ]
add - /trunk/fs2_open/code/glide/fxos.h [ Diff ] File ]
add - /trunk/fs2_open/code/glide/glide.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/glide/glide.h [ Diff ] File ]
add - /trunk/fs2_open/code/glide/glidesys.h [ Diff ] File ]
add - /trunk/fs2_open/code/glide/glideutl.h [ Diff ] File ]
add - /trunk/fs2_open/code/glide/sst1vid.h [ Diff ] File ]
add - /trunk/fs2_open/code/globalincs [ Diff ] File ]
add - /trunk/fs2_open/code/globalincs/alphacolors.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/globalincs/alphacolors.h [ Diff ] File ]
add - /trunk/fs2_open/code/globalincs/crypt.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/globalincs/crypt.h [ Diff ] File ]
add - /trunk/fs2_open/code/globalincs/linklist.h [ Diff ] File ]
add - /trunk/fs2_open/code/globalincs/pstypes.h [ Diff ] File ]
add - /trunk/fs2_open/code/globalincs/systemvars.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/globalincs/systemvars.h [ Diff ] File ]
add - /trunk/fs2_open/code/globalincs/version.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/globalincs/version.h [ Diff ] File ]
add - /trunk/fs2_open/code/globalincs/windebug.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/graphics [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/2d.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/2d.h [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/aaline.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/bitblt.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/bitblt.h [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/circle.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/circle.h [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/colors.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/colors.h [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/font.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/font.h [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/gradient.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/gradient.h [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/grd3d.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/grd3d.h [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/grd3dinternal.h [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/grd3drender.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/grd3dtexture.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/grdirectdraw.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/grdirectdraw.h [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/grglide.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/grglide.h [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/grglideinternal.h [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/grglidetexture.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/grinternal.h [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/gropengl.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/gropengl.h [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/grsoft.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/grsoft.h [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/grzbuffer.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/grzbuffer.h [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/line.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/line.h [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/pixel.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/pixel.h [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/rect.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/rect.h [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/scaler.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/scaler.h [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/shade.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/shade.h [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/tmapgenericscans.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/tmapper.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/tmapper.h [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/tmapscanline.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/tmapscanline.h [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/tmapscantiled128x128.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/tmapscantiled16x16.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/tmapscantiled256x256.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/tmapscantiled32x32.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/graphics/tmapscantiled64x64.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/hud [ Diff ] File ]
add - /trunk/fs2_open/code/hud/hud.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/hud/hud.h [ Diff ] File ]
add - /trunk/fs2_open/code/hud/hudartillery.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/hud/hudartillery.h [ Diff ] File ]
add - /trunk/fs2_open/code/hud/hudbrackets.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/hud/hudbrackets.h [ Diff ] File ]
add - /trunk/fs2_open/code/hud/hudconfig.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/hud/hudconfig.h [ Diff ] File ]
add - /trunk/fs2_open/code/hud/hudescort.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/hud/hudescort.h [ Diff ] File ]
add - /trunk/fs2_open/code/hud/hudets.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/hud/hudets.h [ Diff ] File ]
add - /trunk/fs2_open/code/hud/hudgauges.h [ Diff ] File ]
add - /trunk/fs2_open/code/hud/hudlock.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/hud/hudlock.h [ Diff ] File ]
add - /trunk/fs2_open/code/hud/hudmessage.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/hud/hudmessage.h [ Diff ] File ]
add - /trunk/fs2_open/code/hud/hudobserver.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/hud/hudobserver.h [ Diff ] File ]
add - /trunk/fs2_open/code/hud/hudresource.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/hud/hudresource.h [ Diff ] File ]
add - /trunk/fs2_open/code/hud/hudreticle.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/hud/hudreticle.h [ Diff ] File ]
add - /trunk/fs2_open/code/hud/hudshield.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/hud/hudshield.h [ Diff ] File ]
add - /trunk/fs2_open/code/hud/hudsquadmsg.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/hud/hudsquadmsg.h [ Diff ] File ]
add - /trunk/fs2_open/code/hud/hudtarget.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/hud/hudtarget.h [ Diff ] File ]
add - /trunk/fs2_open/code/hud/hudtargetbox.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/hud/hudtargetbox.h [ Diff ] File ]
add - /trunk/fs2_open/code/hud/hudwingmanstatus.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/hud/hudwingmanstatus.h [ Diff ] File ]
add - /trunk/fs2_open/code/inetfile [ Diff ] File ]
add - /trunk/fs2_open/code/inetfile/cftp.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/inetfile/cftp.h [ Diff ] File ]
add - /trunk/fs2_open/code/inetfile/chttpget.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/inetfile/chttpget.h [ Diff ] File ]
add - /trunk/fs2_open/code/inetfile/inetgetfile.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/inetfile/inetgetfile.h [ Diff ] File ]
add - /trunk/fs2_open/code/io [ Diff ] File ]
add - /trunk/fs2_open/code/io/joy.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/io/joy.h [ Diff ] File ]
add - /trunk/fs2_open/code/io/joy_ff.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/io/joy_ff.h [ Diff ] File ]
add - /trunk/fs2_open/code/io/key.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/io/key.h [ Diff ] File ]
add - /trunk/fs2_open/code/io/keycontrol.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/io/keycontrol.h [ Diff ] File ]
add - /trunk/fs2_open/code/io/mouse.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/io/mouse.h [ Diff ] File ]
add - /trunk/fs2_open/code/io/sw_error.hpp [ Diff ] File ]
add - /trunk/fs2_open/code/io/sw_force.h [ Diff ] File ]
add - /trunk/fs2_open/code/io/sw_guid.hpp [ Diff ] File ]
add - /trunk/fs2_open/code/io/swff_lib.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/io/timer.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/io/timer.h [ Diff ] File ]
add - /trunk/fs2_open/code/jumpnode [ Diff ] File ]
add - /trunk/fs2_open/code/jumpnode/jumpnode.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/jumpnode/jumpnode.h [ Diff ] File ]
add - /trunk/fs2_open/code/lighting [ Diff ] File ]
add - /trunk/fs2_open/code/lighting/lighting.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/lighting/lighting.h [ Diff ] File ]
add - /trunk/fs2_open/code/localization [ Diff ] File ]
add - /trunk/fs2_open/code/localization/fhash.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/localization/fhash.h [ Diff ] File ]
add - /trunk/fs2_open/code/localization/localize.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/localization/localize.h [ Diff ] File ]
add - /trunk/fs2_open/code/math [ Diff ] File ]
add - /trunk/fs2_open/code/math/fix.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/math/fix.h [ Diff ] File ]
add - /trunk/fs2_open/code/math/floating.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/math/floating.h [ Diff ] File ]
add - /trunk/fs2_open/code/math/fvi.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/math/fvi.h [ Diff ] File ]
add - /trunk/fs2_open/code/math/spline.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/math/spline.h [ Diff ] File ]
add - /trunk/fs2_open/code/math/staticrand.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/math/staticrand.h [ Diff ] File ]
add - /trunk/fs2_open/code/math/vecmat.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/math/vecmat.h [ Diff ] File ]
add - /trunk/fs2_open/code/menuui [ Diff ] File ]
add - /trunk/fs2_open/code/menuui/barracks.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/menuui/barracks.h [ Diff ] File ]
add - /trunk/fs2_open/code/menuui/credits.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/menuui/credits.h [ Diff ] File ]
add - /trunk/fs2_open/code/menuui/fishtank.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/menuui/fishtank.h [ Diff ] File ]
add - /trunk/fs2_open/code/menuui/mainhallmenu.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/menuui/mainhallmenu.h [ Diff ] File ]
add - /trunk/fs2_open/code/menuui/mainhalltemp.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/menuui/mainhalltemp.h [ Diff ] File ]
add - /trunk/fs2_open/code/menuui/optionsmenu.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/menuui/optionsmenu.h [ Diff ] File ]
add - /trunk/fs2_open/code/menuui/optionsmenumulti.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/menuui/optionsmenumulti.h [ Diff ] File ]
add - /trunk/fs2_open/code/menuui/playermenu.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/menuui/playermenu.h [ Diff ] File ]
add - /trunk/fs2_open/code/menuui/readyroom.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/menuui/readyroom.h [ Diff ] File ]
add - /trunk/fs2_open/code/menuui/snazzyui.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/menuui/snazzyui.h [ Diff ] File ]
add - /trunk/fs2_open/code/menuui/techmenu.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/menuui/techmenu.h [ Diff ] File ]
add - /trunk/fs2_open/code/menuui/trainingmenu.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/menuui/trainingmenu.h [ Diff ] File ]
add - /trunk/fs2_open/code/mission [ Diff ] File ]
add - /trunk/fs2_open/code/mission/missionbriefcommon.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/mission/missionbriefcommon.h [ Diff ] File ]
add - /trunk/fs2_open/code/mission/missioncampaign.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/mission/missioncampaign.h [ Diff ] File ]
add - /trunk/fs2_open/code/mission/missiongoals.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/mission/missiongoals.h [ Diff ] File ]
add - /trunk/fs2_open/code/mission/missiongrid.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/mission/missiongrid.h [ Diff ] File ]
add - /trunk/fs2_open/code/mission/missionhotkey.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/mission/missionhotkey.h [ Diff ] File ]
add - /trunk/fs2_open/code/mission/missionload.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/mission/missionload.h [ Diff ] File ]
add - /trunk/fs2_open/code/mission/missionlog.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/mission/missionlog.h [ Diff ] File ]
add - /trunk/fs2_open/code/mission/missionmessage.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/mission/missionmessage.h [ Diff ] File ]
add - /trunk/fs2_open/code/mission/missionparse.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/mission/missionparse.h [ Diff ] File ]
add - /trunk/fs2_open/code/mission/missiontraining.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/mission/missiontraining.h [ Diff ] File ]
add - /trunk/fs2_open/code/missionui [ Diff ] File ]
add - /trunk/fs2_open/code/missionui/chatbox.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/missionui/chatbox.h [ Diff ] File ]
add - /trunk/fs2_open/code/missionui/missionbrief.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/missionui/missionbrief.h [ Diff ] File ]
add - /trunk/fs2_open/code/missionui/missioncmdbrief.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/missionui/missioncmdbrief.h [ Diff ] File ]
add - /trunk/fs2_open/code/missionui/missiondebrief.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/missionui/missiondebrief.h [ Diff ] File ]
add - /trunk/fs2_open/code/missionui/missionloopbrief.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/missionui/missionloopbrief.h [ Diff ] File ]
add - /trunk/fs2_open/code/missionui/missionpause.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/missionui/missionpause.h [ Diff ] File ]
add - /trunk/fs2_open/code/missionui/missionrecommend.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/missionui/missionrecommend.h [ Diff ] File ]
add - /trunk/fs2_open/code/missionui/missionscreencommon.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/missionui/missionscreencommon.h [ Diff ] File ]
add - /trunk/fs2_open/code/missionui/missionshipchoice.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/missionui/missionshipchoice.h [ Diff ] File ]
add - /trunk/fs2_open/code/missionui/missionstats.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/missionui/missionstats.h [ Diff ] File ]
add - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/missionui/missionweaponchoice.h [ Diff ] File ]
add - /trunk/fs2_open/code/missionui/redalert.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/missionui/redalert.h [ Diff ] File ]
add - /trunk/fs2_open/code/model [ Diff ] File ]
add - /trunk/fs2_open/code/model/model.h [ Diff ] File ]
add - /trunk/fs2_open/code/model/modelcollide.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/model/modelinterp.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/model/modeloctant.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/model/modelread.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/model/modelsinc.h [ Diff ] File ]
add - /trunk/fs2_open/code/nebula [ Diff ] File ]
add - /trunk/fs2_open/code/nebula/neb.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/nebula/neb.h [ Diff ] File ]
add - /trunk/fs2_open/code/nebula/neblightning.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/nebula/neblightning.h [ Diff ] File ]
add - /trunk/fs2_open/code/network [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi.h [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_campaign.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_campaign.h [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_data.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_data.h [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_dogfight.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_dogfight.h [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_endgame.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_endgame.h [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_ingame.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_ingame.h [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_kick.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_kick.h [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_log.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_log.h [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_obj.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_obj.h [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_observer.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_observer.h [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_oo.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_oo.h [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_options.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_options.h [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_pause.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_pause.h [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_pinfo.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_pinfo.h [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_ping.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_ping.h [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_pmsg.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_pmsg.h [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_rate.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_rate.h [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_respawn.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_respawn.h [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_team.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_team.h [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_update.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_update.h [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_voice.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_voice.h [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_xfer.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/network/multi_xfer.h [ Diff ] File ]
add - /trunk/fs2_open/code/network/multilag.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/network/multilag.h [ Diff ] File ]
add - /trunk/fs2_open/code/network/multimsgs.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/network/multimsgs.h [ Diff ] File ]
add - /trunk/fs2_open/code/network/multiteamselect.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/network/multiteamselect.h [ Diff ] File ]
add - /trunk/fs2_open/code/network/multiui.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/network/multiui.h [ Diff ] File ]
add - /trunk/fs2_open/code/network/multiutil.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/network/multiutil.h [ Diff ] File ]
add - /trunk/fs2_open/code/network/psnet.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/network/psnet.h [ Diff ] File ]
add - /trunk/fs2_open/code/network/psnet2.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/network/psnet2.h [ Diff ] File ]
add - /trunk/fs2_open/code/network/stand_gui.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/network/stand_gui.h [ Diff ] File ]
add - /trunk/fs2_open/code/object [ Diff ] File ]
add - /trunk/fs2_open/code/object/collidedebrisship.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/object/collidedebrisweapon.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/object/collideshipship.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/object/collideshipweapon.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/object/collideweaponweapon.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/object/objcollide.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/object/objcollide.h [ Diff ] File ]
add - /trunk/fs2_open/code/object/object.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/object/object.h [ Diff ] File ]
add - /trunk/fs2_open/code/object/objectsnd.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/object/objectsnd.h [ Diff ] File ]
add - /trunk/fs2_open/code/object/objectsort.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/observer [ Diff ] File ]
add - /trunk/fs2_open/code/observer/observer.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/observer/observer.h [ Diff ] File ]
add - /trunk/fs2_open/code/osapi [ Diff ] File ]
add - /trunk/fs2_open/code/osapi/monopub.h [ Diff ] File ]
add - /trunk/fs2_open/code/osapi/osapi.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/osapi/osapi.h [ Diff ] File ]
add - /trunk/fs2_open/code/osapi/osregistry.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/osapi/osregistry.h [ Diff ] File ]
add - /trunk/fs2_open/code/osapi/outwnd.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/osapi/outwnd.h [ Diff ] File ]
add - /trunk/fs2_open/code/palman [ Diff ] File ]
add - /trunk/fs2_open/code/palman/palman.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/palman/palman.h [ Diff ] File ]
add - /trunk/fs2_open/code/parse [ Diff ] File ]
add - /trunk/fs2_open/code/parse/encrypt.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/parse/encrypt.h [ Diff ] File ]
add - /trunk/fs2_open/code/parse/parselo.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/parse/parselo.h [ Diff ] File ]
add - /trunk/fs2_open/code/parse/sexp.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/parse/sexp.h [ Diff ] File ]
add - /trunk/fs2_open/code/particle [ Diff ] File ]
add - /trunk/fs2_open/code/particle/particle.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/particle/particle.h [ Diff ] File ]
add - /trunk/fs2_open/code/pcxutils [ Diff ] File ]
add - /trunk/fs2_open/code/pcxutils/pcxutils.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/pcxutils/pcxutils.h [ Diff ] File ]
add - /trunk/fs2_open/code/physics [ Diff ] File ]
add - /trunk/fs2_open/code/physics/physics.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/physics/physics.h [ Diff ] File ]
add - /trunk/fs2_open/code/playerman [ Diff ] File ]
add - /trunk/fs2_open/code/playerman/managepilot.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/playerman/managepilot.h [ Diff ] File ]
add - /trunk/fs2_open/code/playerman/player.h [ Diff ] File ]
add - /trunk/fs2_open/code/playerman/playercontrol.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/popup [ Diff ] File ]
add - /trunk/fs2_open/code/popup/popup.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/popup/popup.h [ Diff ] File ]
add - /trunk/fs2_open/code/popup/popupdead.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/popup/popupdead.h [ Diff ] File ]
add - /trunk/fs2_open/code/radar [ Diff ] File ]
add - /trunk/fs2_open/code/radar/radar.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/radar/radar.h [ Diff ] File ]
add - /trunk/fs2_open/code/render [ Diff ] File ]
add - /trunk/fs2_open/code/render/3d.h [ Diff ] File ]
add - /trunk/fs2_open/code/render/3dclipper.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/render/3ddraw.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/render/3dinternal.h [ Diff ] File ]
add - /trunk/fs2_open/code/render/3dlaser.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/render/3dmath.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/render/3dsetup.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/scramble [ Diff ] File ]
add - /trunk/fs2_open/code/scramble/scramble.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/scramble/scramble.h [ Diff ] File ]
add - /trunk/fs2_open/code/ship [ Diff ] File ]
add - /trunk/fs2_open/code/ship/afterburner.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/ship/afterburner.h [ Diff ] File ]
add - /trunk/fs2_open/code/ship/ai.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/ship/ai.h [ Diff ] File ]
add - /trunk/fs2_open/code/ship/aibig.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/ship/aibig.h [ Diff ] File ]
add - /trunk/fs2_open/code/ship/aicode.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/ship/aigoals.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/ship/aigoals.h [ Diff ] File ]
add - /trunk/fs2_open/code/ship/ailocal.h [ Diff ] File ]
add - /trunk/fs2_open/code/ship/awacs.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/ship/awacs.h [ Diff ] File ]
add - /trunk/fs2_open/code/ship/shield.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/ship/ship.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/ship/ship.h [ Diff ] File ]
add - /trunk/fs2_open/code/ship/shipcontrails.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/ship/shipcontrails.h [ Diff ] File ]
add - /trunk/fs2_open/code/ship/shipfx.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/ship/shipfx.h [ Diff ] File ]
add - /trunk/fs2_open/code/ship/shiphit.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/ship/shiphit.h [ Diff ] File ]
add - /trunk/fs2_open/code/ship/subsysdamage.h [ Diff ] File ]
add - /trunk/fs2_open/code/sound [ Diff ] File ]
add - /trunk/fs2_open/code/sound/acm.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/sound/acm.h [ Diff ] File ]
add - /trunk/fs2_open/code/sound/audiostr.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/sound/audiostr.h [ Diff ] File ]
add - /trunk/fs2_open/code/sound/channel.h [ Diff ] File ]
add - /trunk/fs2_open/code/sound/ds.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/sound/ds.h [ Diff ] File ]
add - /trunk/fs2_open/code/sound/ds3d.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/sound/ds3d.h [ Diff ] File ]
add - /trunk/fs2_open/code/sound/dscap.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/sound/dscap.h [ Diff ] File ]
add - /trunk/fs2_open/code/sound/midifile.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/sound/midifile.h [ Diff ] File ]
add - /trunk/fs2_open/code/sound/midiseq.h [ Diff ] File ]
add - /trunk/fs2_open/code/sound/rbaudio.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/sound/rbaudio.h [ Diff ] File ]
add - /trunk/fs2_open/code/sound/rtvoice.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/sound/rtvoice.h [ Diff ] File ]
add - /trunk/fs2_open/code/sound/sound.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/sound/sound.h [ Diff ] File ]
add - /trunk/fs2_open/code/sound/winmidi.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/sound/winmidi.h [ Diff ] File ]
add - /trunk/fs2_open/code/sound/winmidi_base.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/starfield [ Diff ] File ]
add - /trunk/fs2_open/code/starfield/nebula.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/starfield/nebula.h [ Diff ] File ]
add - /trunk/fs2_open/code/starfield/starfield.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/starfield/starfield.h [ Diff ] File ]
add - /trunk/fs2_open/code/starfield/supernova.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/starfield/supernova.h [ Diff ] File ]
add - /trunk/fs2_open/code/stats [ Diff ] File ]
add - /trunk/fs2_open/code/stats/medals.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/stats/medals.h [ Diff ] File ]
add - /trunk/fs2_open/code/stats/scoring.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/stats/scoring.h [ Diff ] File ]
add - /trunk/fs2_open/code/stats/stats.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/stats/stats.h [ Diff ] File ]
add - /trunk/fs2_open/code/tgautils [ Diff ] File ]
add - /trunk/fs2_open/code/tgautils/tgautils.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/tgautils/tgautils.h [ Diff ] File ]
add - /trunk/fs2_open/code/ui [ Diff ] File ]
add - /trunk/fs2_open/code/ui/button.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/ui/checkbox.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/ui/gadget.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/ui/icon.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/ui/inputbox.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/ui/keytrap.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/ui/listbox.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/ui/radio.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/ui/scroll.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/ui/slider.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/ui/slider2.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/ui/ui.h [ Diff ] File ]
add - /trunk/fs2_open/code/ui/uidefs.h [ Diff ] File ]
add - /trunk/fs2_open/code/ui/uidraw.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/ui/uimouse.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/ui/window.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/vcodec [ Diff ] File ]
add - /trunk/fs2_open/code/vcodec/codec1.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/vcodec/codec1.h [ Diff ] File ]
add - /trunk/fs2_open/code/weapon [ Diff ] File ]
add - /trunk/fs2_open/code/weapon/beam.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/weapon/beam.h [ Diff ] File ]
add - /trunk/fs2_open/code/weapon/corkscrew.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/weapon/corkscrew.h [ Diff ] File ]
add - /trunk/fs2_open/code/weapon/emp.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/weapon/emp.h [ Diff ] File ]
add - /trunk/fs2_open/code/weapon/flak.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/weapon/flak.h [ Diff ] File ]
add - /trunk/fs2_open/code/weapon/muzzleflash.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/weapon/muzzleflash.h [ Diff ] File ]
add - /trunk/fs2_open/code/weapon/shockwave.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/weapon/shockwave.h [ Diff ] File ]
add - /trunk/fs2_open/code/weapon/swarm.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/weapon/swarm.h [ Diff ] File ]
add - /trunk/fs2_open/code/weapon/trails.cpp [ Diff ] File ]
add - /trunk/fs2_open/code/weapon/trails.h [ Diff ] File ]
add - /trunk/fs2_open/code/weapon/weapon.h [ Diff ] File ]
add - /trunk/fs2_open/code/weapon/weapons.cpp [ Diff ] File ]