fs2open: trunk r11171

Author Committer Branch Timestamp Parent
MageKing17 trunk 2014-11-09 14:10 Pending
Changeset Adding "interceptable", "turret interceptable", and "fighter interceptable" weapon flags.

These allow munitions to be attacked by the AI without needing to set the "bomb" flag; "turret interceptable" means it can be attacked by turrets, "fighter interceptable" means it can be shot down by fighters, and "interceptable" sets both flags simultaneously. Requested by Rheyah.
mod - /trunk/fs2_open/code/weapon/weapon.h Diff File
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff File
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudsquadmsg.cpp Diff File
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File