12 #ifndef _FS_STATISTICS_STATE_HEADER
13 #define _FS_STATISTICS_STATE_HEADER
15 #define MISSION_STATS 0
16 #define ALL_TIME_STATS 1
void init_multiplayer_stats(void)
void show_stats_label(int stage, int sx, int sy, int dy=10)
void set_player_stats(int pid)
void show_stats_numbers(int stage, int sx, int sy, int dy=10, int add_mission=0)