FS2_Open
Open source remastering of the Freespace 2 engine
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#include "stdafx.h"
#include "FRED.h"
#include "ShipGoalsDlg.h"
#include "object/object.h"
#include "globalincs/linklist.h"
#include "Management.h"
#include "ai/aigoals.h"
#include "FREDDoc.h"
#include "FREDView.h"
Go to the source code of this file.
Macros | |
#define | TYPE_PATH 0x1000 |
#define | TYPE_SHIP 0x2000 |
#define | TYPE_PLAYER 0x3000 |
#define | TYPE_WING 0x4000 |
#define | TYPE_WAYPOINT 0x5000 |
#define | TYPE_MASK 0xf000 |
#define | DATA_MASK 0x0fff |
#define DATA_MASK 0x0fff |
Definition at line 28 of file shipgoalsdlg.cpp.
#define TYPE_MASK 0xf000 |
Definition at line 27 of file shipgoalsdlg.cpp.
#define TYPE_PATH 0x1000 |
Definition at line 22 of file shipgoalsdlg.cpp.
#define TYPE_PLAYER 0x3000 |
Definition at line 24 of file shipgoalsdlg.cpp.
#define TYPE_SHIP 0x2000 |
Definition at line 23 of file shipgoalsdlg.cpp.
#define TYPE_WAYPOINT 0x5000 |
Definition at line 26 of file shipgoalsdlg.cpp.
#define TYPE_WING 0x4000 |
Definition at line 25 of file shipgoalsdlg.cpp.