12 #ifndef __AFTERBURNER_H__
13 #define __AFTERBURNER_H__
15 #define AFTERBURNER_MIN_DELAY 1000
16 #define ABURN_DECAY_TIME 1500 // time in ms ship shakes after afterburner pressed
void afterburners_start(object *objp)
void afterburner_stop_sounds()
void afterburners_stop(object *objp, int key_released=0)
void afterburner_level_init()
void afterburners_update(object *objp, float fl_frametime)