12 #ifndef __AFTERBURNER_H__ 
   13 #define __AFTERBURNER_H__ 
   15 #define AFTERBURNER_MIN_DELAY   1000 
   16 #define ABURN_DECAY_TIME                        1500            // time in ms ship shakes after afterburner pressed 
void afterburners_start(object *objp)
 
void afterburner_stop_sounds()
 
void afterburners_stop(object *objp, int key_released=0)
 
void afterburner_level_init()
 
void afterburners_update(object *objp, float fl_frametime)