View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000099 | FSSCP | tables | public | 2004-02-09 02:11 | 2004-02-09 20:14 |
Reporter | Raa | Assigned To | Goober5000 | ||
Priority | normal | Severity | crash | Reproducibility | always |
Status | closed | Resolution | open | ||
Summary | 0000099: For reverse compatability - Fighterbay settings can crash game | ||||
Description | Vanilla FS2 ships with fighterbays have the subsystem strength set to zero, so they won't be destroyable. FS_open complains and then crashes. | ||||
Additional Information | v.1_30_2004 | ||||
Tags | No tags attached. | ||||
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Works fine for me. What kind of error do you get? |
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It told me that a ship had a subsystem strength set to zero, which is invalid, and that I could either break into debugger, or cancel. I clicked to break into debugger, and it CTD'd. |
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Oh, that. Whoops. That was something that I added briefly as a debug check, and then I realized what was going on and fixed it. You must have gotten a build that was posted at exactly the wrong moment. :p Anyway, this is fixed, so I'm closing the bug. |
Date Modified | Username | Field | Change |
---|---|---|---|
2004-02-09 02:11 | Raa | New Issue | |
2004-02-09 19:37 | Goober5000 | Note Added: 0000168 | |
2004-02-09 20:03 | Raa | Note Added: 0000169 | |
2004-02-09 20:14 | Goober5000 | Note Added: 0000170 | |
2004-02-09 20:14 | Goober5000 | Assigned To | => Goober5000 |
2004-02-09 20:14 | Goober5000 | Status | new => closed |