View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000097 | FSSCP | HT&L | public | 2004-02-09 01:11 | 2004-03-22 00:21 |
| Reporter | Raa | Assigned To | Bobboau | ||
| Priority | normal | Severity | minor | Reproducibility | sometimes |
| Status | resolved | Resolution | fixed | ||
| Summary | 0000097: Glow-maps show through vessels | ||||
| Description | Most every ship equipped with glowmaps has this glitch in the techroom, where you can see the glows from the other side of the ship/model through the mesh. Doesn't happen often in game however. | ||||
| Additional Information | AMD Duron 600 128 DDR 266Mhz Ram GeForce 2 MX/MX400 PCI Windows 2000 FS_open 1_20_04 | ||||
| Tags | No tags attached. | ||||
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ï am not getting this, myself. R7k, P3 800 192MB SDRAM 1_20_04r Launcher 4.x D3D |
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never seen this or heard of it from anyone else, glowmaps are rendered at the same time as the defuse texture so I don't see how this could even be posable, let alone fixing it |
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Screenshot please |
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Hm... seems later builds don't do this anymore... I'll check again soon, when I have more free ram. |
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well then it seems this is fixed, yay! |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2004-02-09 01:11 | Raa | New Issue | |
| 2004-03-04 15:08 | Kazan | Assigned To | => Bobboau |
| 2004-03-04 15:08 | Kazan | Status | new => assigned |
| 2004-03-04 16:49 | kasperl | Note Added: 0000270 | |
| 2004-03-05 01:59 | Bobboau | Note Added: 0000285 | |
| 2004-03-21 20:14 | RandomTiger | Note Added: 0000514 | |
| 2004-03-21 21:11 | Raa | Note Added: 0000518 | |
| 2004-03-22 00:21 | Bobboau | Status | assigned => resolved |
| 2004-03-22 00:21 | Bobboau | Resolution | open => fixed |
| 2004-03-22 00:21 | Bobboau | Note Added: 0000535 |