View Issue Details

IDProjectCategoryView StatusLast Update
0000893FSSCPscriptingpublic2006-06-07 01:50
ReporterAtalhlla Assigned ToWMCoolmon  
PrioritynormalSeveritycrashReproducibilityalways
Status resolvedResolutionfixed 
Summary0000893: Lua : FS dies when trying to use a variable obtained through vector:getScreenCoords()
DescriptionFull description of problem at http://www.hard-light.net/forums/index.php/topic,38168.msg803485.html#msg803485
TagsNo tags attached.

Activities

WMCoolmon

2006-05-23 20:57

developer   ~0005596

Last edited: 2006-05-23 20:57

I can't access the forum post.

"The topic or board you are looking for appears to be either missing or off limits to you."

edited on: 05-23-06 16:57

Goober5000

2006-05-23 22:11

administrator   ~0005601

Me neither, so it's not a hidden thread. Must have been deleted or moved.

Wanderer

2006-05-24 04:36

developer   ~0005605

Thread seems to be this one:

Hard Light Productions Forums > FreeSpace > The Source Code Project > Scripting

Linking to that thread from elsewhere (Game Warden/Shadows of Lylat provate board) doesnt function for some reason

WMCoolmon

2006-06-07 01:50

developer   ~0005785

Basically, the problem was that the ship was moving out of view, and the drawString function wasn't set up to handle boolean objects. If you'd have run a debug build, it would've been more obvious what was happening.

Also, "false" was accidentally being set to "true" for some scripting functions. Both thingers fixed.

Issue History

Date Modified Username Field Change
2006-04-25 09:56 Atalhlla New Issue
2006-05-23 20:57 WMCoolmon Note Added: 0005596
2006-05-23 20:57 WMCoolmon Note Edited: 0005596
2006-05-23 22:11 Goober5000 Note Added: 0005601
2006-05-24 04:36 Wanderer Note Added: 0005605
2006-06-07 01:50 WMCoolmon Note Added: 0005785
2006-06-07 01:50 WMCoolmon Status assigned => resolved
2006-06-07 01:50 WMCoolmon Resolution open => fixed