View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000893 | FSSCP | scripting | public | 2006-04-25 09:56 | 2006-06-07 01:50 |
| Reporter | Atalhlla | Assigned To | WMCoolmon | ||
| Priority | normal | Severity | crash | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Summary | 0000893: Lua : FS dies when trying to use a variable obtained through vector:getScreenCoords() | ||||
| Description | Full description of problem at http://www.hard-light.net/forums/index.php/topic,38168.msg803485.html#msg803485 | ||||
| Tags | No tags attached. | ||||
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I can't access the forum post. "The topic or board you are looking for appears to be either missing or off limits to you." edited on: 05-23-06 16:57 |
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Me neither, so it's not a hidden thread. Must have been deleted or moved. |
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Thread seems to be this one: Hard Light Productions Forums > FreeSpace > The Source Code Project > Scripting Linking to that thread from elsewhere (Game Warden/Shadows of Lylat provate board) doesnt function for some reason |
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Basically, the problem was that the ship was moving out of view, and the drawString function wasn't set up to handle boolean objects. If you'd have run a debug build, it would've been more obvious what was happening. Also, "false" was accidentally being set to "true" for some scripting functions. Both thingers fixed. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2006-04-25 09:56 | Atalhlla | New Issue | |
| 2006-05-23 20:57 | WMCoolmon | Note Added: 0005596 | |
| 2006-05-23 20:57 | WMCoolmon | Note Edited: 0005596 | |
| 2006-05-23 22:11 | Goober5000 | Note Added: 0005601 | |
| 2006-05-24 04:36 | Wanderer | Note Added: 0005605 | |
| 2006-06-07 01:50 | WMCoolmon | Note Added: 0005785 | |
| 2006-06-07 01:50 | WMCoolmon | Status | assigned => resolved |
| 2006-06-07 01:50 | WMCoolmon | Resolution | open => fixed |