View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000886 | FSSCP | DirectX | public | 2006-04-20 17:53 | 2006-04-20 20:26 |
| Reporter | Shotman | Assigned To | |||
| Priority | normal | Severity | feature | Reproducibility | always |
| Status | closed | Resolution | open | ||
| Summary | 0000886: -spec and -env dont work, performance problems | ||||
| Description | -specular doesnt work in direct3d in 3.6.7 and 3.6.8. -enviroment mapping doesnt work in opengl in 3.6.7 and 3.6.8. -effects like shockwawes and beams have very poor performance in 367 and 368 | ||||
| Additional Information | WinXP, radeon, catalyst 5.8 | ||||
| Tags | No tags attached. | ||||
|
2006-04-20 17:53
|
D3D8 CAPS Maslo&Shotman.txt (19,026 bytes)
Operating System: Win XP Service Pack 2 Memory: 1022 MB Adapter: RADEON 9600 SERIES Modes: 119: (1600x1200)x32 bit, 75 rr 118: (1600x1200)x32 bit, 70 rr 117: (1600x1200)x32 bit, 60 rr 116: (1600x1200)x16 bit, 75 rr 115: (1600x1200)x16 bit, 70 rr 114: (1600x1200)x16 bit, 60 rr 113: (1360x1024)x32 bit, 85 rr 112: (1360x1024)x32 bit, 75 rr 111: (1360x1024)x32 bit, 60 rr 110: (1360x1024)x16 bit, 85 rr 109: (1360x1024)x16 bit, 75 rr 108: (1360x1024)x16 bit, 60 rr 107: (1360x768)x32 bit, 85 rr 106: (1360x768)x32 bit, 75 rr 105: (1360x768)x32 bit, 60 rr 104: (1360x768)x16 bit, 85 rr 103: (1360x768)x16 bit, 75 rr 102: (1360x768)x16 bit, 60 rr 101: (1280x1024)x32 bit, 85 rr 100: (1280x1024)x32 bit, 75 rr 99: (1280x1024)x32 bit, 70 rr 98: (1280x1024)x32 bit, 60 rr 97: (1280x1024)x16 bit, 85 rr 96: (1280x1024)x16 bit, 75 rr 95: (1280x1024)x16 bit, 70 rr 94: (1280x1024)x16 bit, 60 rr 93: (1280x960)x32 bit, 85 rr 92: (1280x960)x32 bit, 75 rr 91: (1280x960)x32 bit, 72 rr 90: (1280x960)x32 bit, 70 rr 89: (1280x960)x32 bit, 60 rr 88: (1280x960)x16 bit, 85 rr 87: (1280x960)x16 bit, 75 rr 86: (1280x960)x16 bit, 72 rr 85: (1280x960)x16 bit, 70 rr 84: (1280x960)x16 bit, 60 rr 83: (1280x768)x32 bit, 85 rr 82: (1280x768)x32 bit, 75 rr 81: (1280x768)x32 bit, 60 rr 80: (1280x768)x16 bit, 85 rr 79: (1280x768)x16 bit, 75 rr 78: (1280x768)x16 bit, 60 rr 77: (1280x720)x32 bit, 85 rr 76: (1280x720)x32 bit, 75 rr 75: (1280x720)x32 bit, 60 rr 74: (1280x720)x16 bit, 85 rr 73: (1280x720)x16 bit, 75 rr 72: (1280x720)x16 bit, 60 rr 71: (1152x864)x32 bit, 85 rr 70: (1152x864)x32 bit, 75 rr 69: (1152x864)x32 bit, 70 rr 68: (1152x864)x32 bit, 60 rr 67: (1152x864)x16 bit, 85 rr 66: (1152x864)x16 bit, 75 rr 65: (1152x864)x16 bit, 70 rr 64: (1152x864)x16 bit, 60 rr 63: (1024x768)x32 bit, 85 rr 62: (1024x768)x32 bit, 75 rr 61: (1024x768)x32 bit, 72 rr 60: (1024x768)x32 bit, 70 rr 59: (1024x768)x32 bit, 60 rr 58: (1024x768)x16 bit, 85 rr 57: (1024x768)x16 bit, 75 rr 56: (1024x768)x16 bit, 72 rr 55: (1024x768)x16 bit, 70 rr 54: (1024x768)x16 bit, 60 rr 53: (848x480)x32 bit, 85 rr 52: (848x480)x32 bit, 75 rr 51: (848x480)x32 bit, 60 rr 50: (848x480)x16 bit, 85 rr 49: (848x480)x16 bit, 75 rr 48: (848x480)x16 bit, 60 rr 47: (800x600)x32 bit, 85 rr 46: (800x600)x32 bit, 75 rr 45: (800x600)x32 bit, 72 rr 44: (800x600)x32 bit, 70 rr 43: (800x600)x32 bit, 60 rr 42: (800x600)x32 bit, 56 rr 41: (800x600)x16 bit, 85 rr 40: (800x600)x16 bit, 75 rr 39: (800x600)x16 bit, 72 rr 38: (800x600)x16 bit, 70 rr 37: (800x600)x16 bit, 60 rr 36: (800x600)x16 bit, 56 rr 35: (720x576)x32 bit, 75 rr 34: (720x576)x32 bit, 60 rr 33: (720x576)x32 bit, 59 rr 32: (720x576)x16 bit, 75 rr 31: (720x576)x16 bit, 60 rr 30: (720x576)x16 bit, 59 rr 29: (720x480)x32 bit, 85 rr 28: (720x480)x32 bit, 75 rr 27: (720x480)x32 bit, 60 rr 26: (720x480)x16 bit, 85 rr 25: (720x480)x16 bit, 75 rr 24: (720x480)x16 bit, 60 rr 23: (640x480)x32 bit, 85 rr 22: (640x480)x32 bit, 75 rr 21: (640x480)x32 bit, 72 rr 20: (640x480)x32 bit, 60 rr 19: (640x480)x16 bit, 85 rr 18: (640x480)x16 bit, 75 rr 17: (640x480)x16 bit, 72 rr 16: (640x480)x16 bit, 60 rr 15: (512x384)x32 bit, 75 rr 14: (512x384)x32 bit, 60 rr 13: (512x384)x16 bit, 75 rr 12: (512x384)x16 bit, 60 rr 11: (400x300)x32 bit, 75 rr 10: (400x300)x32 bit, 60 rr 9: (400x300)x16 bit, 75 rr 8: (400x300)x16 bit, 60 rr 7: (320x240)x32 bit, 75 rr 6: (320x240)x32 bit, 60 rr 5: (320x240)x16 bit, 75 rr 4: (320x240)x16 bit, 60 rr 3: (320x200)x32 bit, 75 rr 2: (320x200)x32 bit, 60 rr 1: (320x200)x16 bit, 75 rr 0: (320x200)x16 bit, 60 rr D3D8 Caps: caps.Caps.D3DCAPS_READ_SCANLINE: yes caps.Caps2.D3DCAPS2_CANCALIBRATEGAMMA: no caps.Caps2.D3DCAPS2_CANRENDERWINDOWED: yes caps.Caps2.D3DCAPS2_CANMANAGERESOURCE: no caps.Caps2.D3DCAPS2_DYNAMICTEXTURES: yes caps.Caps2.D3DCAPS2_FULLSCREENGAMMA: yes caps.Caps2.D3DCAPS2_NO2DDURING3DSCENE: no caps.Caps3.D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD: yes caps.PresentationIntervals.D3DPRESENT_INTERVAL_IMMEDIATE: yes caps.PresentationIntervals.D3DPRESENT_INTERVAL_ONE: yes caps.PresentationIntervals.D3DPRESENT_INTERVAL_TWO: no caps.PresentationIntervals.D3DPRESENT_INTERVAL_THREE: no caps.PresentationIntervals.D3DPRESENT_INTERVAL_FOUR: no caps.CursorCaps.D3DCURSORCAPS_COLOR: yes caps.CursorCaps.D3DCURSORCAPS_LOWRES: no caps.DevCaps.D3DDEVCAPS_CANBLTSYSTONONLOCAL: yes caps.DevCaps.D3DDEVCAPS_CANRENDERAFTERFLIP: yes caps.DevCaps.D3DDEVCAPS_DRAWPRIMTLVERTEX: yes caps.DevCaps.D3DDEVCAPS_EXECUTESYSTEMMEMORY: yes caps.DevCaps.D3DDEVCAPS_EXECUTEVIDEOMEMORY: yes caps.DevCaps.D3DDEVCAPS_HWRASTERIZATION: yes caps.DevCaps.D3DDEVCAPS_HWTRANSFORMANDLIGHT: yes caps.DevCaps.D3DDEVCAPS_NPATCHES: no caps.DevCaps.D3DDEVCAPS_PUREDEVICE: yes caps.DevCaps.D3DDEVCAPS_QUINTICRTPATCHES: no caps.DevCaps.D3DDEVCAPS_RTPATCHES: no caps.DevCaps.D3DDEVCAPS_RTPATCHHANDLEZERO: no caps.DevCaps.D3DDEVCAPS_SEPARATETEXTUREMEMORIES: no caps.DevCaps.D3DDEVCAPS_TEXTURENONLOCALVIDMEM: yes caps.DevCaps.D3DDEVCAPS_TEXTURESYSTEMMEMORY: no caps.DevCaps.D3DDEVCAPS_TEXTUREVIDEOMEMORY: yes caps.DevCaps.D3DDEVCAPS_TLVERTEXSYSTEMMEMORY: yes caps.DevCaps.D3DDEVCAPS_TLVERTEXVIDEOMEMORY: yes caps.PrimitiveMiscCaps.D3DPMISCCAPS_BLENDOP: yes caps.PrimitiveMiscCaps.D3DPMISCCAPS_CLIPPLANESCALEDPOINTS: no caps.PrimitiveMiscCaps.D3DPMISCCAPS_CLIPTLVERTS: no caps.PrimitiveMiscCaps.D3DPMISCCAPS_COLORWRITEENABLE: yes caps.PrimitiveMiscCaps.D3DPMISCCAPS_CULLCCW: yes caps.PrimitiveMiscCaps.D3DPMISCCAPS_CULLCW: yes caps.PrimitiveMiscCaps.D3DPMISCCAPS_CULLNONE: yes caps.PrimitiveMiscCaps.D3DPMISCCAPS_LINEPATTERNREP: no caps.PrimitiveMiscCaps.D3DPMISCCAPS_MASKZ: yes caps.PrimitiveMiscCaps.D3DPMISCCAPS_TSSARGTEMP: yes caps.RasterCaps.D3DPRASTERCAPS_ANISOTROPY: yes caps.RasterCaps.D3DPRASTERCAPS_ANTIALIASEDGES: yes caps.RasterCaps.D3DPRASTERCAPS_COLORPERSPECTIVE: yes caps.RasterCaps.D3DPRASTERCAPS_DITHER: yes caps.RasterCaps.D3DPRASTERCAPS_FOGRANGE: yes caps.RasterCaps.D3DPRASTERCAPS_FOGTABLE: yes caps.RasterCaps.D3DPRASTERCAPS_FOGVERTEX: yes caps.RasterCaps.D3DPRASTERCAPS_MIPMAPLODBIAS: yes caps.RasterCaps.D3DPRASTERCAPS_PAT: no caps.RasterCaps.D3DPRASTERCAPS_STRETCHBLTMULTISAMPLE: no caps.RasterCaps.D3DPRASTERCAPS_WBUFFER: no caps.RasterCaps.D3DPRASTERCAPS_WFOG: yes caps.RasterCaps.D3DPRASTERCAPS_ZBIAS: yes caps.RasterCaps.D3DPRASTERCAPS_ZBUFFERLESSHSR: no caps.RasterCaps.D3DPRASTERCAPS_ZFOG: yes caps.RasterCaps.D3DPRASTERCAPS_ZTEST: yes caps.ZCmpCaps.D3DPCMPCAPS_ALWAYS: yes caps.ZCmpCaps.D3DPCMPCAPS_EQUAL: yes caps.ZCmpCaps.D3DPCMPCAPS_GREATER: yes caps.ZCmpCaps.D3DPCMPCAPS_GREATEREQUAL: yes caps.ZCmpCaps.D3DPCMPCAPS_LESS: yes caps.ZCmpCaps.D3DPCMPCAPS_LESSEQUAL: yes caps.ZCmpCaps.D3DPCMPCAPS_NEVER: yes caps.ZCmpCaps.D3DPCMPCAPS_NOTEQUAL: yes caps.SrcBlendCaps.D3DPBLENDCAPS_BOTHINVSRCALPHA: yes caps.SrcBlendCaps.D3DPBLENDCAPS_BOTHSRCALPHA: yes caps.SrcBlendCaps.D3DPBLENDCAPS_DESTALPHA: yes caps.SrcBlendCaps.D3DPBLENDCAPS_DESTCOLOR: yes caps.SrcBlendCaps.D3DPBLENDCAPS_INVDESTALPHA: yes caps.SrcBlendCaps.D3DPBLENDCAPS_INVDESTCOLOR: yes caps.SrcBlendCaps.D3DPBLENDCAPS_INVSRCALPHA: yes caps.SrcBlendCaps.D3DPBLENDCAPS_INVSRCCOLOR: yes caps.SrcBlendCaps.D3DPBLENDCAPS_ONE: yes caps.SrcBlendCaps.D3DPBLENDCAPS_SRCALPHA: yes caps.SrcBlendCaps.D3DPBLENDCAPS_SRCALPHASAT: yes caps.SrcBlendCaps.D3DPBLENDCAPS_SRCCOLOR: yes caps.SrcBlendCaps.D3DPBLENDCAPS_ZERO: yes caps.DestBlendCaps.D3DPBLENDCAPS_BOTHINVSRCALPHA: yes caps.DestBlendCaps.D3DPBLENDCAPS_BOTHSRCALPHA: yes caps.DestBlendCaps.D3DPBLENDCAPS_DESTALPHA: yes caps.DestBlendCaps.D3DPBLENDCAPS_DESTCOLOR: yes caps.DestBlendCaps.D3DPBLENDCAPS_INVDESTALPHA: yes caps.DestBlendCaps.D3DPBLENDCAPS_INVDESTCOLOR: yes caps.DestBlendCaps.D3DPBLENDCAPS_INVSRCALPHA: yes caps.DestBlendCaps.D3DPBLENDCAPS_INVSRCCOLOR: yes caps.DestBlendCaps.D3DPBLENDCAPS_ONE: yes caps.DestBlendCaps.D3DPBLENDCAPS_SRCALPHA: yes caps.DestBlendCaps.D3DPBLENDCAPS_SRCALPHASAT: no caps.DestBlendCaps.D3DPBLENDCAPS_SRCCOLOR: yes caps.DestBlendCaps.D3DPBLENDCAPS_ZERO: yes caps.AlphaCmpCaps.D3DPCMPCAPS_ALWAYS: yes caps.AlphaCmpCaps.D3DPCMPCAPS_EQUAL: yes caps.AlphaCmpCaps.D3DPCMPCAPS_GREATER: yes caps.AlphaCmpCaps.D3DPCMPCAPS_GREATEREQUAL: yes caps.AlphaCmpCaps.D3DPCMPCAPS_LESS: yes caps.AlphaCmpCaps.D3DPCMPCAPS_LESSEQUAL: yes caps.AlphaCmpCaps.D3DPCMPCAPS_NEVER: yes caps.AlphaCmpCaps.D3DPCMPCAPS_NOTEQUAL: yes caps.ShadeCaps.D3DPSHADECAPS_ALPHAGOURAUDBLEND: yes caps.ShadeCaps.D3DPSHADECAPS_COLORGOURAUDRGB: yes caps.ShadeCaps.D3DPSHADECAPS_FOGGOURAUD: yes caps.ShadeCaps.D3DPSHADECAPS_SPECULARGOURAUDRGB: yes caps.TextureCaps.D3DPTEXTURECAPS_ALPHA: yes caps.TextureCaps.D3DPTEXTURECAPS_ALPHAPALETTE: no caps.TextureCaps.D3DPTEXTURECAPS_CUBEMAP: yes caps.TextureCaps.D3DPTEXTURECAPS_CUBEMAP_POW2: yes caps.TextureCaps.D3DPTEXTURECAPS_MIPCUBEMAP: yes caps.TextureCaps.D3DPTEXTURECAPS_MIPMAP: yes caps.TextureCaps.D3DPTEXTURECAPS_MIPVOLUMEMAP: yes caps.TextureCaps.D3DPTEXTURECAPS_NONPOW2CONDITIONAL: yes caps.TextureCaps.D3DPTEXTURECAPS_PERSPECTIVE: yes caps.TextureCaps.D3DPTEXTURECAPS_POW2: yes caps.TextureCaps.D3DPTEXTURECAPS_PROJECTED: yes caps.TextureCaps.D3DPTEXTURECAPS_SQUAREONLY: no caps.TextureCaps.D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE: yes caps.TextureCaps.D3DPTEXTURECAPS_VOLUMEMAP: yes caps.TextureCaps.D3DPTEXTURECAPS_VOLUMEMAP_POW2: yes caps.TextureFilterCaps.D3DPTFILTERCAPS_MAGFAFLATCUBIC: no caps.TextureFilterCaps.D3DPTFILTERCAPS_MAGFANISOTROPIC: yes caps.TextureFilterCaps.D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC: no caps.TextureFilterCaps.D3DPTFILTERCAPS_MAGFLINEAR: yes caps.TextureFilterCaps.D3DPTFILTERCAPS_MAGFPOINT: yes caps.TextureFilterCaps.D3DPTFILTERCAPS_MINFANISOTROPIC: yes caps.TextureFilterCaps.D3DPTFILTERCAPS_MINFLINEAR: yes caps.TextureFilterCaps.D3DPTFILTERCAPS_MINFPOINT: yes caps.TextureFilterCaps.D3DPTFILTERCAPS_MIPFLINEAR: yes caps.TextureFilterCaps.D3DPTFILTERCAPS_MIPFPOINT: yes caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MAGFAFLATCUBIC: no caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MAGFANISOTROPIC: no caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC: no caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MAGFLINEAR: yes caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MAGFPOINT: yes caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MINFANISOTROPIC: no caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MINFLINEAR: yes caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MINFPOINT: yes caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MIPFLINEAR: yes caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MIPFPOINT: yes caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MAGFAFLATCUBIC: no caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MAGFANISOTROPIC: no caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC: no caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MAGFLINEAR: yes caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MAGFPOINT: yes caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MINFANISOTROPIC: no caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MINFLINEAR: yes caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MINFPOINT: yes caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MIPFLINEAR: yes caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MIPFPOINT: yes caps.TextureAddressCaps.D3DPTADDRESSCAPS_BORDER: no caps.TextureAddressCaps.D3DPTADDRESSCAPS_CLAMP: yes caps.TextureAddressCaps.D3DPTADDRESSCAPS_INDEPENDENTUV: yes caps.TextureAddressCaps.D3DPTADDRESSCAPS_MIRROR: yes caps.TextureAddressCaps.D3DPTADDRESSCAPS_MIRRORONCE: yes caps.TextureAddressCaps.D3DPTADDRESSCAPS_WRAP: yes caps.VolumeTextureAddressCaps.D3DPTADDRESSCAPS_BORDER: no caps.VolumeTextureAddressCaps.D3DPTADDRESSCAPS_CLAMP: yes caps.VolumeTextureAddressCaps.D3DPTADDRESSCAPS_INDEPENDENTUV: yes caps.VolumeTextureAddressCaps.D3DPTADDRESSCAPS_MIRROR: yes caps.VolumeTextureAddressCaps.D3DPTADDRESSCAPS_MIRRORONCE: yes caps.VolumeTextureAddressCaps.D3DPTADDRESSCAPS_WRAP: yes caps.LineCaps.D3DLINECAPS_ALPHACMP: yes caps.LineCaps.D3DLINECAPS_BLEND: yes caps.LineCaps.D3DLINECAPS_FOG: yes caps.LineCaps.D3DLINECAPS_TEXTURE: yes caps.LineCaps.D3DLINECAPS_ZTEST: yes Max texture width: 2048 Max texture height: 2048 Max volume extent: 1024 Max texture repeat: 2048 Max texture aspect: 2048 Max anisotropy: 16 Max vertex W: 10000000000.000000 Guard band (l,t,r,b): -960.000000 -960.000000 2880.000000 2880.000000 Extents adjust: 0 caps.StencilCaps.D3DSTENCILCAPS_DECR: yes caps.StencilCaps.D3DSTENCILCAPS_DECRSAT: yes caps.StencilCaps.D3DSTENCILCAPS_INCR: yes caps.StencilCaps.D3DSTENCILCAPS_INCRSAT: yes caps.StencilCaps.D3DSTENCILCAPS_INVERT: yes caps.StencilCaps.D3DSTENCILCAPS_KEEP: yes caps.StencilCaps.D3DSTENCILCAPS_REPLACE: yes caps.StencilCaps.D3DSTENCILCAPS_ZERO: yes caps.FVFCaps.D3DFVFCAPS_DONOTSTRIPELEMENTS: no caps.FVFCaps.D3DFVFCAPS_PSIZE: yes caps.FVFCaps.D3DFVFCAPS_TEXCOORDCOUNTMASK: yes caps.TextureOpCaps.D3DTEXOPCAPS_ADD: yes caps.TextureOpCaps.D3DTEXOPCAPS_ADDSIGNED: yes caps.TextureOpCaps.D3DTEXOPCAPS_ADDSIGNED2X: yes caps.TextureOpCaps.D3DTEXOPCAPS_ADDSMOOTH: yes caps.TextureOpCaps.D3DTEXOPCAPS_BLENDCURRENTALPHA: yes caps.TextureOpCaps.D3DTEXOPCAPS_BLENDDIFFUSEALPHA: yes caps.TextureOpCaps.D3DTEXOPCAPS_BLENDFACTORALPHA: yes caps.TextureOpCaps.D3DTEXOPCAPS_BLENDTEXTUREALPHA: yes caps.TextureOpCaps.D3DTEXOPCAPS_BLENDTEXTUREALPHAPM: yes caps.TextureOpCaps.D3DTEXOPCAPS_BUMPENVMAP: yes caps.TextureOpCaps.D3DTEXOPCAPS_BUMPENVMAPLUMINANCE: yes caps.TextureOpCaps.D3DTEXOPCAPS_DISABLE: yes caps.TextureOpCaps.D3DTEXOPCAPS_DOTPRODUCT3: yes caps.TextureOpCaps.D3DTEXOPCAPS_LERP: yes caps.TextureOpCaps.D3DTEXOPCAPS_MODULATE: yes caps.TextureOpCaps.D3DTEXOPCAPS_MODULATE2X: yes caps.TextureOpCaps.D3DTEXOPCAPS_MODULATE4X: yes caps.TextureOpCaps.D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR: yes caps.TextureOpCaps.D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA: yes caps.TextureOpCaps.D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR: yes caps.TextureOpCaps.D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA: yes caps.TextureOpCaps.D3DTEXOPCAPS_MULTIPLYADD: yes caps.TextureOpCaps.D3DTEXOPCAPS_PREMODULATE: yes caps.TextureOpCaps.D3DTEXOPCAPS_SELECTARG1: yes caps.TextureOpCaps.D3DTEXOPCAPS_SELECTARG2: yes caps.TextureOpCaps.D3DTEXOPCAPS_SUBTRACT: yes Max texture blend stages: 8 Max simultaneous textures: 8 caps.VertexProcessingCaps.D3DVTXPCAPS_DIRECTIONALLIGHTS: yes caps.VertexProcessingCaps.D3DVTXPCAPS_LOCALVIEWER: yes caps.VertexProcessingCaps.D3DVTXPCAPS_MATERIALSOURCE7: yes caps.VertexProcessingCaps.D3DVTXPCAPS_POSITIONALLIGHTS: yes caps.VertexProcessingCaps.D3DVTXPCAPS_TEXGEN: yes caps.VertexProcessingCaps.D3DVTXPCAPS_TWEENING: yes caps.VertexProcessingCaps.D3DVTXPCAPS_NO_VSDT_UBYTE4: no Max active lights: 8 Max user clip planes: 6 Max vertex blend matrices: 4 Max vertex blend matrix index: 37 Max point size: 256.000000 Max Prim count: 1048575 Max Vertrx index: 16777215 Max Streams: 16 Max Stream stride: 508 Vertex shader version: 1.1 Max vertex shader const: 256 Pixel shader version: 1.4 Max pixel shader value: -536870912 |
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Specular issue is a duplicate of 0000505. Env mapping for OpenGL is a missing feature, but it's not a bug. Eventually, when all of it works properly cross-platform, this features will be publicly implemented. Those problematic effects are MediaVP issues where you are using something that your system just can't handle. Please check out the MediaVP related threads in the "Freespace Upgrade" forum on www.hard-light.net for how to properly deal with this. |