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IDProjectCategoryView StatusLast Update
0000884FSSCPgameplaypublic2006-06-02 12:42
ReporterBorisVolkov Assigned To 
PrioritynormalSeveritycrashReproducibilityalways
Status closedResolutionopen 
Summary0000884: Freeze, Freeze, Freeze...
DescriptionGame freezes after playing for some time. I tried both Direct3D and OpenGL, that is not the problem. I disabled all features, just played original FS2, it kept occuring again. Game freezes while playing, cannot return to desktop, I see mouse but have to restart.
Additional Informationr-20060125 build
v5.3 launcher
3.7.8 delta VPs
TagsNo tags attached.

Activities

Shotman

2006-04-20 17:58

reporter   ~0005345

i have the same problem on fs2_open_r-20060323.exe.

BorisVolkov

2006-04-22 19:19

reporter   ~0005378

now I use the most stable version (as described) G-20050728, but it isn't working with 3.7.8 VPs. Please make a stable version that works with 3.7.8d VPs

Shotman

2006-04-28 18:28

reporter   ~0005419

I ran debug exe when the game freezed. It is writing something about decals. You should look at it. I post last lines here because it has 6.48 MB.:

max_rad
bugging out becase closest is out of max_rad
bugging out becase closest is out of max_rad
bugging out becase closest is out of max_rad
leaveing from sortnorm bbox
leaveing from sortnorm bbox
there are now 3 polys in the current decal
bugging out becase closest is out of max_rad
leaveing from sortnorm bbox
bugging out becase closest is out of max_rad
bugging out becase closest is out of max_rad
bugging out becase closest is out of max_rad
bugging out becase closest is out of max_rad
leaveing from sortnorm bbox
leaveing from sortnorm bbox
bugging out becase closest is out of max_rad
leaveing from sortnorm bbox
leaveing from sortnorm bbox
deacal defined
a decal should have been made with 2 polys,
 1155 decals have been made with an average of 2.674 polys eachf
a decal is about to be made at -2.81, 0.06, -3.20
radius 1.000000
decal defined
cube set up
160 verts
leaveing from sortnorm rad
bugging out becase closest is out of max_rad
bugging out becase closest is out of max_rad
bugging out becase closest is out of max_rad
leaveing from sortnorm bbox
leaveing from sortnorm bbox
deacal defined
a decal should have been made with 0 polys,
 1156 decals have been made with an average of 2.671 polys eachf
decal empty, decal creation failed

FREEZED - END OF LOG

taylor

2006-04-28 19:04

administrator   ~0005420

Don't use decals. Period. That code is horrible and very buggy.

BorisVolkov

2006-04-30 17:55

reporter   ~0005437

I close all other features and run with simple FS2 settings, but it still freezes. It just increases the play time.

phreak

2006-05-04 16:50

developer   ~0005459

try the april 25 build: http://www.hard-light.net/forums/index.php/topic,39531.0.html

taylor

2006-06-01 18:39

administrator   ~0005698

* BUMP *

Is this still an issue?

taylor

2006-06-02 12:42

administrator   ~0005714

Assuming this is no longer an issue, or a duplicate of an existing closed bug which was likely hardware/system related rather than a code issue.

Closered.

Issue History

Date Modified Username Field Change
2006-04-20 17:32 BorisVolkov New Issue
2006-04-20 17:58 Shotman Note Added: 0005345
2006-04-22 19:19 BorisVolkov Note Added: 0005378
2006-04-28 18:28 Shotman Note Added: 0005419
2006-04-28 19:04 taylor Note Added: 0005420
2006-04-30 17:55 BorisVolkov Note Added: 0005437
2006-05-04 16:50 phreak Note Added: 0005459
2006-06-01 18:39 taylor Note Added: 0005698
2006-06-02 12:42 taylor Status new => closed
2006-06-02 12:42 taylor Note Added: 0005714