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IDProjectCategoryView StatusLast Update
0000879FSSCPOpenGLpublic2006-06-02 12:51
ReporterSuperCoolAl Assigned To 
PrioritynormalSeveritycrashReproducibilityalways
Status closedResolutionopen 
Summary0000879: Cutscenes *****BSOD***** Under OpenGL
DescriptionRunning with Stable XviD 30-12-2005 or something but I doubt that's the problem as when I run cutscenes under Direct3D or outside the game they run fine.

But if I run under OpenGL (need it for spec) the game BSODs my machine straight away (after the splash screen) as it tries to play the cutscene!

I get a STOP 0x0000007F error.
Additional InformationTurion 64 MT-37
Mobility Radeon X700
P420060323 build
3.6.8 Delta MediaVPs
TagsNo tags attached.

Activities

SuperCoolAl

2006-04-09 11:55

reporter   ~0005297

I know this is a cutscene bug as I am an Inferno staff member and that loads fine under the Inferno build from the same date under OpenGL, but of course there are no cutscenes (as it is a standalone mod).

SuperCoolAl

2006-04-09 11:57

reporter   ~0005298

Also, all latest drivers (6.3 Catalyst, AMD CPU driver etc.).

SuperCoolAl

2006-04-09 14:08

reporter   ~0005299

Looks like it may be an Ati driver issue - http://www.hard-light.net/forums/index.php/topic,38832.25.html but I'll see what you have to say.

taylor

2006-04-09 16:25

administrator   ~0005300

This is likely a two part issue, one is OpenGL code related (and a FSO code problem), and the other is just the total hack job in getting movies to play in FSO. I've got new code in the works (lacks better audio) which uses ffmpeg and will work cross-platform. That will solve this problem for good, but I would like to squash this BSOD issue before then.

If you can, please go back and tell me the first FSO build which demonstrates this problem. It is possible that this is just a driver bug, but it may be triggered by something in the code, and might be something I can work around.

phreak

2006-04-09 18:51

developer   ~0005301

6.3 ATI drivers suck ass. Go back to 6.2

CP5670

2006-04-09 19:10

reporter   ~0005303

That's not really a good option for newer cards though, which often get signifficant improvements with the latest drivers. In any case, it's good to know that this is something that can be fixed.

SuperCoolAl

2006-04-09 19:12

reporter   ~0005304

Sorry I already switched to 6.2 Omega's (which work fine) but there are probably more users with this problem on the thread I posted who may be able to help.

phreak

2006-04-09 23:20

developer   ~0005306

should i close as its a driver issue?

taylor

2006-04-10 01:14

administrator   ~0005307

I would still like to know why it's a driver issue though. ATI drivers sucking is one thing, that would be slowdowns and rendering issues, crashing is a bigger deal and something we need a better response for at the least.

There can't be some general driver issue with OpenGL since it would kill every other game as well. That the crash happens with movies lends itself to some sort of context issue perhaps, or something else entirely. If it's GL context related then there would hopefully be a way that we can at least protect against it crashing. If it's something else then I would like some idea of the problem. The drivers do suck, but this doesn't mean our OGL code is 100% sound either.

phreak

2006-04-10 17:09

developer   ~0005308

I'm not willing to test this, since Catalyst 6.3 drivers remove all of my D3D hardware support. DXDiag fails and all that fun stuff.

CP5670

2006-04-13 20:22

reporter   ~0005332

There is a 6.4 driver set out now. Does it improve anything?

thorbin

2006-04-21 23:02

reporter   ~0005370

I am experiencing the same problems, running SCP in OpenGL mode, under Catalyst 6.3 drivers (I am using a All In Wonder Radeon 9700pro). I normally use Omegadrive's modded drivers, but am considering trying the official Catalyst 6.4 drivers. Direct3D functions normally, except that the 'interlude' cutscenes in the Freespace SCP Port (version 3.03) only play audio (the intro movie plays normally).

SuperCoolAl

2006-04-22 09:37

reporter   ~0005374

No one has any ideas whether 6.4s work yet.

Try checking if you can play the cutscenes outside FS2.

thorbin

2006-04-30 23:57

reporter   ~0005438

I switched to the Catalyst 6.4 drivers, and I OpenGL works again on my PC.

phreak

2006-05-04 17:05

developer   ~0005461

SuperCoolAl, please try the 6.4 Catalysts. Be sure to set a restore point before installing the drivers incase it doesn't work so you can roll back.

SuperCoolAl

2006-05-06 14:55

reporter   ~0005473

No can do I'm afraid, I've just been spanked by the manufacturer for installing new drivers, and I'm not changing anything like that (at least until I've verified they've fixed the problem).

taylor

2006-06-02 12:51

administrator   ~0005718

Duplicate of 0000781

Issue History

Date Modified Username Field Change
2006-04-09 11:52 SuperCoolAl New Issue
2006-04-09 11:55 SuperCoolAl Note Added: 0005297
2006-04-09 11:57 SuperCoolAl Note Added: 0005298
2006-04-09 14:08 SuperCoolAl Note Added: 0005299
2006-04-09 16:25 taylor Note Added: 0005300
2006-04-09 18:51 phreak Note Added: 0005301
2006-04-09 19:10 CP5670 Note Added: 0005303
2006-04-09 19:12 SuperCoolAl Note Added: 0005304
2006-04-09 23:20 phreak Note Added: 0005306
2006-04-10 01:14 taylor Note Added: 0005307
2006-04-10 17:09 phreak Note Added: 0005308
2006-04-13 20:22 CP5670 Note Added: 0005332
2006-04-21 23:02 thorbin Note Added: 0005370
2006-04-22 09:37 SuperCoolAl Note Added: 0005374
2006-04-30 23:57 thorbin Note Added: 0005438
2006-05-04 17:05 phreak Note Added: 0005461
2006-05-06 14:55 SuperCoolAl Note Added: 0005473
2006-06-02 12:51 taylor Status new => closed
2006-06-02 12:51 taylor Note Added: 0005718