View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000867 | FSSCP | turrets | public | 2006-03-18 18:52 | 2008-03-31 23:41 |
Reporter | Goober5000 | Assigned To | WMCoolmon | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Fixed in Version | 3.6.10 | ||||
Summary | 0000867: Multi-firepoint turrets should default to not using the extra firepoints | ||||
Description | I know you fixed this so they'd all be used, WMC, but it breaks balance in some retail missions - for example, the Orion's turrets now do 3x the original damage. Best to add a hook into ai_profiles to enable this. I'd add it myself except I'm not quite sure where the hook should go. :p | ||||
Tags | No tags attached. | ||||
|
Actually, I'd like to be able to use this feature more selectively than simply by AI profiles. TBP uses some ships which have a single swarm weapon mounted on a multi-firepoint turret, so that it will cycle between the firepoints. However, other instances where there is a specific weapon slated for each firepoint, it'd be best to have them stick to the firepoint they've been assigned. Is there any way to accomodate this? Ships/weapons Table entry/flag? |
|
Per-subsys would be best. Damn, it's been a while since I worked on that code. Probably just a matter of changing the number of times a for loop is iterated through...maybe... |
|
I've uploaded a http://fs2source.warpcore.org/temp/wmc/turretbug.zip. If you have any tables that use the existing subsystem flags, it will complain. I swapped the syntax to be $Flags: ("untargetable" "carry no damage" "use multiple guns") rather than keep on adding the + flags, since there's become more and more reason for subsys flags as of late. |
|
This should be in CVS now, does this fix the problem mission(s)? |
|
To be honest I didn't have a specific mission in mind. If you tell me which files you changed, I could look them over. |
|
So, there's now a $flags line for each subsystem then? The Wiki should be updated to reflect this change. |
|
Assuming this is fixed, since I haven't heard any more complaints with the new code. |
|
WMC, I never had a specific mission in mind. Could you tell me the commit you made to fix the issue, so I can look it over? That's the whole reason I left this bug open. Look at the comment I made above. :) |
2007-02-08 10:30
|
|
|
Okay, this is interesting. I've confirmed that the bug still exists in 3.6.9, but not in HEAD. Attached is a simple sample mission. |
|
I dont know if this is related but if i used 'same turret cooldown' weapon (with small fof) with the turrets and had defined two primary weapons for the turret i got double shots with alternating firepoints regardess of the 'use multiple guns' flag. |
|
Also, from Wanderer in bug 0001290... "Turrets use only single firing point instead of alternating between multiple ones - tested using mediavp Aeolus, used twin points when using 369 builds and only single one with cvs builds. 'use multiple guns' flag didnt seem to have any effect." |
|
Added the missing flag check, so... Fixered. |
Date Modified | Username | Field | Change |
---|---|---|---|
2006-03-18 18:52 | Goober5000 | New Issue | |
2006-03-19 03:28 | The Trivial Psychic | Note Added: 0005180 | |
2006-03-19 07:29 | WMCoolmon | Note Added: 0005187 | |
2006-06-30 05:30 | WMCoolmon | Note Added: 0005996 | |
2006-09-09 07:20 | WMCoolmon | Note Added: 0006573 | |
2006-09-09 16:54 | Goober5000 | Note Added: 0006583 | |
2006-09-10 00:11 | The Trivial Psychic | Note Added: 0006589 | |
2007-01-21 09:14 | WMCoolmon | Status | assigned => resolved |
2007-01-21 09:14 | WMCoolmon | Resolution | open => fixed |
2007-01-21 09:14 | WMCoolmon | Note Added: 0007506 | |
2007-01-21 19:45 | Goober5000 | Note Added: 0007509 | |
2007-01-21 19:45 | Goober5000 | Status | resolved => feedback |
2007-01-21 19:45 | Goober5000 | Resolution | fixed => open |
2007-01-21 19:45 | Goober5000 | Note Edited: 0007509 | |
2007-02-08 10:27 | Goober5000 | File Added: 0.fs2 | |
2007-02-08 10:28 | Goober5000 | File Deleted: 0.fs2 | |
2007-02-08 10:28 | Goober5000 | File Added: 0.fs2 | |
2007-02-08 10:30 | Goober5000 | File Deleted: 0.fs2 | |
2007-02-08 10:30 | Goober5000 | File Added: 0.fs2 | |
2007-02-08 10:31 | Goober5000 | Note Added: 0007606 | |
2007-02-17 23:24 | Wanderer | Note Added: 0007654 | |
2007-02-22 00:19 | Goober5000 | Relationship added | has duplicate 0001290 |
2007-02-22 00:24 | Goober5000 | Note Added: 0007690 | |
2008-03-31 23:41 | taylor | Note Added: 0009123 | |
2008-03-31 23:41 | taylor | Status | feedback => resolved |
2008-03-31 23:41 | taylor | Resolution | open => fixed |
2008-03-31 23:41 | taylor | Fixed in Version | => 3.6.10 |