View Issue Details

IDProjectCategoryView StatusLast Update
0000736FSSCPtablespublic2006-01-22 19:12
ReporterWanderer Assigned Totaylor  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Summary0000736: Long muzzleflash filenames cause crash
DescriptionTested with fs2_open_d-20060116.exe (& r) and fs2_open_r-20060108.exe. File in question 'sf_standard_laser_muzzle' (.eff animation). With r-builds i get:
Microsoft Visual C++ Runtime Library
Buffer overrun detected

With d-build i get:
Mflash_info[i].blob_anims[idx]>=0

With shorter filename (same file renamed) game & muzzleflash works fine. No errors.
Additional InformationAtleast proper error message would be nice...
TagsNo tags attached.

Activities

taylor

2006-01-21 00:27

administrator   ~0004418

Actually it should give you an error message. I'll go back and make sure a proper warning it given.

taylor

2006-01-21 00:42

administrator   ~0004419

Should be fixed in the next CVS build. The maximum length is 22 characters (not including the extension, or frame names in the EFF case) for both animation types (ANI and EFF). I'll check for any more problem areas before resolving this.

taylor

2006-01-22 19:12

administrator   ~0004439

Fixered.

Issue History

Date Modified Username Field Change
2006-01-20 23:21 Wanderer New Issue
2006-01-21 00:27 taylor Note Added: 0004418
2006-01-21 00:27 taylor Status new => assigned
2006-01-21 00:27 taylor Assigned To => taylor
2006-01-21 00:42 taylor Note Added: 0004419
2006-01-22 19:12 taylor Status assigned => resolved
2006-01-22 19:12 taylor Resolution open => fixed
2006-01-22 19:12 taylor Note Added: 0004439