View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000541 | FSSCP | graphics | public | 2005-09-11 01:54 | 2005-09-14 02:11 |
| Reporter | phreak | Assigned To | phreak | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Platform | P4 3.6 GHz | OS | Windows XP | OS Version | SP2 |
| Summary | 0000541: Secondary Weapons box is too small if no weapons in secondaries | ||||
| Description | Was running through the main campaign and the bottom of the secondary weapons list seems to cut through the middle of the <none> that appears. File has been uploaded with an inverted BG since it'd be hard to see on black. Running with the most recent cvs in d3d 1024x768x32 | ||||
| Tags | No tags attached. | ||||
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2005-09-11 01:54
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Oh noes!! Since WMC handled the hud art for the three primary / four secondary feature, he might be able to take care of this. |
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Hmm, does changing this: if(ns==0) { emp_hud_string(Weapon_pname_coords[gr_screen.res][0][0], name_y, EG_WEAPON_S1, XSTR( "<none>", 329)); //This *should* get rid of nasty HUD problem when a ship has no secondaries. GR_AABITMAP(Weapon_gauges[ballistic_hud_index][3].first_frame, Weapon_gauge_secondary_coords[ballistic_hud_index][gr_screen.res][3][0], y); y += res_diff; name_y += name_res_diff; } To this: if(ns==0) { emp_hud_string(Weapon_pname_coords[gr_screen.res][0][0], name_y, EG_WEAPON_S1, XSTR( "<none>", 329)); //This *should* get rid of nasty HUD problem when a ship has no secondaries. y += res_diff; name_y += name_res_diff; GR_AABITMAP(Weapon_gauges[ballistic_hud_index][3].first_frame, Weapon_gauge_secondary_coords[ballistic_hud_index][gr_screen.res][3][0], y); } do anything? Edit: In hud/hudtarget.cpp edited on: 09-12-05 00:01 |
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ok ill test this tonight then. |
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ok did something similar and it worked. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2005-09-11 01:54 | phreak | New Issue | |
| 2005-09-11 01:54 | phreak | File Added: badgauge.PNG | |
| 2005-09-11 01:55 | phreak | Description Updated | |
| 2005-09-12 02:18 | Goober5000 | Note Added: 0003321 | |
| 2005-09-12 02:18 | Goober5000 | Assigned To | => WMCoolmon |
| 2005-09-12 02:18 | Goober5000 | Status | new => assigned |
| 2005-09-12 04:01 | WMCoolmon | Note Added: 0003326 | |
| 2005-09-12 04:01 | WMCoolmon | Note Edited: 0003326 | |
| 2005-09-14 00:04 | phreak | Note Added: 0003343 | |
| 2005-09-14 02:10 | phreak | Note Added: 0003344 | |
| 2005-09-14 02:11 | phreak | Status | assigned => resolved |
| 2005-09-14 02:11 | phreak | Resolution | open => fixed |
| 2005-09-14 02:11 | phreak | Assigned To | WMCoolmon => phreak |