View Issue Details

IDProjectCategoryView StatusLast Update
0000473FSSCPDirectXpublic2005-08-20 21:20
ReporterNeoStorm Assigned ToSticks  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Summary0000473: Big white square, while jumping out facing the sun
DescriptionAlways, when I face the sun and jump out, there is a white square on the vortex which is open.
It should not be this way.
This bug happens with both TBP warp effects on and off.
Additional InformationBuild is: T-20050622 (last b4 3.6.7....)

I am using the following features:
-spec -glow -pcx32 -jpgtga -d3dmipmap -nomotiondebris -2d_poof -rlm -dualscanlines -targetinfo -orbradar -3dwarp -tbpwarpeffects -ballistic_gauge -snd_preload -env -alpha_env -decals -ambient_factor 75 -fov 0.39

I got windows XP, p4 3.0ghz, 1gb ddram, geforce fx 5200 128 mb, and the 77.72 drivers version.
TagsNo tags attached.

Activities

2005-07-13 08:31

 

screen0005.JPG (16,218 bytes)   
screen0005.JPG (16,218 bytes)   

2005-07-13 08:40

 

screen0006.JPG (16,020 bytes)   
screen0006.JPG (16,020 bytes)   

2005-07-13 08:40

 

screen0016.JPG (12,604 bytes)   
screen0016.JPG (12,604 bytes)   

2005-07-13 08:40

 

screen0013.JPG (11,971 bytes)   
screen0013.JPG (11,971 bytes)   

taylor

2005-07-19 15:51

administrator   ~0002810

And this is when running in D3D mode right? Does it do it in OGL mode too?

NeoStorm

2005-07-21 17:30

reporter   ~0002829

Last edited: 2005-07-21 17:31

Where can I download the right opengl version? Then I will tell you. And, it happens on goobers latest build too, and even more frequently and not only while facing the sun, but in random jumps, not only mine.

edited on: 07-21-05 13:31

taylor

2005-07-21 17:42

administrator   ~0002831

You just need newer video drivers, they should provide the correct OpenGL version. If they don't then what video card and driver version are you currently using?

NeoStorm

2005-07-21 17:50

reporter   ~0002832

Omg it really works, no it does not happen in OpenGL !

taylor

2005-07-23 00:12

administrator   ~0002866

Classifying as a D3D bug since it doesn't appear to happen in OGL mode.

Goober5000

2005-07-29 04:16

administrator   ~0002895

This happened to me while playing Transcend, even when I wasn't jumping out. Although most (if not all) were instances of *other* ships jumping in and out. I used no command-line flags other than jpgtga.

Could this just be an "out of memory" type thing?

NeoStorm

2005-07-29 06:14

reporter   ~0002901

Last edited: 2005-07-29 06:16

What kind of out of memory? Is 1GB of ram and 1GB of virtual memory not enough for FSSCP (calm speaking) ? I may did not understand what you wrote because I know nothing about coding :).

edited on: 07-29-05 02:15

edited on: 07-29-05 02:16

Goober5000

2005-07-29 16:21

administrator   ~0002905

I don't mean that your computer or mine had insufficient memory. I mean that FSO may have had a memory problem which prevented it from loading the graphic.

I may be wildly off track, though.

Sticks

2005-08-20 21:20

developer   ~0003060

Quads with the *_UNLIT flag, specular lighting values for the vertices were being incorrectly set (ie not set to zero).

Issue History

Date Modified Username Field Change
2005-07-13 08:31 NeoStorm New Issue
2005-07-13 08:31 NeoStorm File Added: screen0005.JPG
2005-07-13 08:40 NeoStorm File Added: screen0006.JPG
2005-07-13 08:40 NeoStorm File Added: screen0016.JPG
2005-07-13 08:40 NeoStorm File Added: screen0013.JPG
2005-07-19 15:51 taylor Note Added: 0002810
2005-07-21 17:30 NeoStorm Note Added: 0002829
2005-07-21 17:31 NeoStorm Note Edited: 0002829
2005-07-21 17:31 NeoStorm Note Edited: 0002829
2005-07-21 17:42 taylor Note Added: 0002831
2005-07-21 17:50 NeoStorm Note Added: 0002832
2005-07-23 00:12 taylor Note Added: 0002866
2005-07-23 00:12 taylor Category graphics => DirectX
2005-07-29 04:16 Goober5000 Note Added: 0002895
2005-07-29 06:14 NeoStorm Note Added: 0002901
2005-07-29 06:15 NeoStorm Note Edited: 0002901
2005-07-29 06:16 NeoStorm Note Edited: 0002901
2005-07-29 16:21 Goober5000 Note Added: 0002905
2005-08-08 18:21 Goober5000 Assigned To => Bobboau
2005-08-08 18:21 Goober5000 Status new => assigned
2005-08-20 21:20 Sticks Status assigned => resolved
2005-08-20 21:20 Sticks Resolution open => fixed
2005-08-20 21:20 Sticks Assigned To Bobboau => Sticks
2005-08-20 21:20 Sticks Note Added: 0003060