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IDProjectCategoryView StatusLast Update
0000351FSSCPgraphicspublic2005-03-21 23:12
ReporterAlpha0 Assigned Tophreak  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
PlatformDell Latitude D600 NotebookOSWindows 2000 ProfessionalOS Version5.00.2195 SP4
Product Version3.6.5 
Summary0000351: Orb radar is not displayed in the center of the radar gauge in 640x480
DescriptionThe orb radar in 640x480 is shifted to the right of the radar gauge, producing a confusing image. This does not happen in 1024x768. Attached is a screenshot where the problem is evident.
Steps To ReproduceLaunch the game using the -orbradar command line option and start any mission. The radar looks wrong.
Additional InformationHas been happening pretty much for a long time now. It appears at least since the official 3.6.5 build.

Test system: Dell Latitude D600 Notebook, Intel Centrino 1.6GHz, 512MB RAM, Windows 2000 Professional SP4, Mobility Radeon 9000 w/ 32MB for graphics, graphics drivers version 6.13.10.6279. DX version 8.1 (4.08.01.0881).
TagsNo tags attached.

Activities

2005-03-21 17:26

 

orbradar_bug.jpg (21,336 bytes)   
orbradar_bug.jpg (21,336 bytes)   

kasperl

2005-03-21 17:33

developer   ~0002025

Does it also happen in the latest builds?

OGL or D3D, or both?

Assigning to Phreak, since he's the one who did the radar originally. (IIRC)

phreak

2005-03-21 23:11

developer   ~0002026

dunno how that slipped through the cracks, probably i don't test in 640x480

fixed

Issue History

Date Modified Username Field Change
2005-03-21 17:26 Alpha0 New Issue
2005-03-21 17:26 Alpha0 File Added: orbradar_bug.jpg
2005-03-21 17:33 kasperl Note Added: 0002025
2005-03-21 17:33 kasperl Assigned To => phreak
2005-03-21 17:33 kasperl Status new => assigned
2005-03-21 17:33 kasperl Category gameplay => graphics
2005-03-21 23:11 phreak Note Added: 0002026
2005-03-21 23:12 phreak Status assigned => resolved
2005-03-21 23:12 phreak Resolution open => fixed