View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002964 | FSSCP | gameplay | public | 2013-11-26 10:04 | 2014-04-26 15:53 |
| Reporter | Darius | Assigned To | m_m | ||
| Priority | normal | Severity | crash | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Product Version | 3.7.1 | ||||
| Summary | 0002964: Assert: t_goal < delta_t | ||||
| Description | Playing BP mission "Cost of War" with updated assets in SVN using The E's BP builds (Nov 15). Release brings up a black screen with silence mid-combat. Debug gives an assert. This is a recently introduced phenomenon (ie today), not encountered previously. Only thing I can think of that triggers it is I have just added LODs for the Uhlan, it is possible the mesh has errors. This assert happens in all missions with an Uhlan in combat. | ||||
| Additional Information | Assert: t_goal < delta_t File: vecmat.cpp Line: 1700 KERNELBASE.dll! ReleaseMutex + 50 bytes fs2_open_3_7_1_BP_SSE2-DEBUG.exe! SCP_DumpStack + 354 bytes fs2_open_3_7_1_BP_SSE2-DEBUG.exe! WinAssert + 194 bytes fs2_open_3_7_1_BP_SSE2-DEBUG.exe! approach + 492 bytes fs2_open_3_7_1_BP_SSE2-DEBUG.exe! vm_forward_interpolate + 817 bytes fs2_open_3_7_1_BP_SSE2-DEBUG.exe! ai_turn_towards_vector + 1178 bytes fs2_open_3_7_1_BP_SSE2-DEBUG.exe! ai_chase_attack + 681 bytes fs2_open_3_7_1_BP_SSE2-DEBUG.exe! ai_chase + 1940 bytes fs2_open_3_7_1_BP_SSE2-DEBUG.exe! ai_execute_behavior + 82 bytes fs2_open_3_7_1_BP_SSE2-DEBUG.exe! ai_frame + 2075 bytes fs2_open_3_7_1_BP_SSE2-DEBUG.exe! ai_process + 284 bytes fs2_open_3_7_1_BP_SSE2-DEBUG.exe! ship_process_post + 1858 bytes fs2_open_3_7_1_BP_SSE2-DEBUG.exe! obj_move_all_post + 780 bytes fs2_open_3_7_1_BP_SSE2-DEBUG.exe! obj_move_all + 428 bytes fs2_open_3_7_1_BP_SSE2-DEBUG.exe! game_simulation_frame + 1112 bytes fs2_open_3_7_1_BP_SSE2-DEBUG.exe! game_frame + 501 bytes fs2_open_3_7_1_BP_SSE2-DEBUG.exe! game_do_frame + 231 bytes fs2_open_3_7_1_BP_SSE2-DEBUG.exe! game_do_state + 403 bytes fs2_open_3_7_1_BP_SSE2-DEBUG.exe! gameseq_process_events + 232 bytes fs2_open_3_7_1_BP_SSE2-DEBUG.exe! game_main + 782 bytes fs2_open_3_7_1_BP_SSE2-DEBUG.exe! WinMain + 328 bytes fs2_open_3_7_1_BP_SSE2-DEBUG.exe! __tmainCRTStartup + 296 bytes fs2_open_3_7_1_BP_SSE2-DEBUG.exe! WinMainCRTStartup + 13 bytes KERNEL32.DLL! BaseThreadInitThunk + 14 bytes ntdll.dll! RtlInitializeExceptionChain + 133 bytes ntdll.dll! RtlInitializeExceptionChain + 88 bytes | ||||
| Tags | No tags attached. | ||||
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Does this still happen? I fixed an issue originating from the same location some time ago which may also have fixed this issue. |
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I haven't encountered this assert for many months. Should be ok now. |
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Thanks, marking issue as resolved... |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2013-11-26 10:04 | Darius | New Issue | |
| 2013-11-26 10:04 | Darius | File Added: fs2_open.log | |
| 2014-04-26 10:10 | m_m | Note Added: 0015711 | |
| 2014-04-26 15:47 | Darius | Note Added: 0015712 | |
| 2014-04-26 15:47 | Darius | Note Edited: 0015712 | |
| 2014-04-26 15:53 | m_m | Note Added: 0015713 | |
| 2014-04-26 15:53 | m_m | Status | new => resolved |
| 2014-04-26 15:53 | m_m | Resolution | open => fixed |
| 2014-04-26 15:53 | m_m | Assigned To | => m_m |