View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000287 | FSSCP | user interface | public | 2004-12-25 14:41 | 2004-12-26 20:25 |
| Reporter | Fury | Assigned To | Goober5000 | ||
| Priority | normal | Severity | major | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Summary | 0000287: HUD screwed in the final 3.6.5 build | ||||
| Description | Final 3.6.5 retail build screws up HUD in TBP, debug crashes to an error. A screenshot and error message attached. This bug did not exist in the 3.6.5 beta build or previous CVS builds. Command line options did not seem to have an effect, tried with vanilla FS2 settings as well. The bug also exists in both D3D and OGL models. What the screenshot does not show, is that sometimes there is extra HUD stuff appearing in upper left corner. | ||||
| Tags | No tags attached. | ||||
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2004-12-25 14:41
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Same thing happens to me with vanilla FS2, however, I only miss my and target ship's diagrams and if I enable impact decals under experimental weapon names, AB and weapon energy indicators, hull integrity of the target ship under the target reticle also disappear. Warning: Null vector in vector normalize. Trace out of vecmat.cpp and find offending code. File:E:\Languages\Visual Studio Projects\Visual C++\fs2_open\code\Math\VecMat.cpp Line: 727 Call stack: ------------------------------------------------------------------ vm_vec_normalize() parse_tmap() parse_bsp() parse_sortnorm() parse_bsp() parse_sortnorm() parse_bsp() parse_sortnorm() parse_bsp() parse_sortnorm() parse_bsp() parse_sortnorm() parse_bsp() parse_sortnorm() parse_bsp()------------------------------------------------------------------ |
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OK, this has been fixed by WMCoolmon and 3.6.5 builds have been updated. Thanks for the quick fix. |
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Resolved. :) |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2004-12-25 14:41 | Fury | New Issue | |
| 2004-12-25 14:41 | Fury | File Added: hud.zip | |
| 2004-12-25 16:55 | The Grim Reaper | Note Added: 0001453 | |
| 2004-12-25 17:19 | Goober5000 | Assigned To | => WMCoolmon |
| 2004-12-25 17:19 | Goober5000 | Status | new => acknowledged |
| 2004-12-25 19:35 | Fury | Note Added: 0001455 | |
| 2004-12-26 20:25 | Goober5000 | Status | acknowledged => resolved |
| 2004-12-26 20:25 | Goober5000 | Resolution | open => fixed |
| 2004-12-26 20:25 | Goober5000 | Assigned To | WMCoolmon => Goober5000 |
| 2004-12-26 20:25 | Goober5000 | Note Added: 0001457 |