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IDProjectCategoryView StatusLast Update
0000287FSSCPuser interfacepublic2004-12-26 20:25
ReporterFury Assigned ToGoober5000  
PrioritynormalSeveritymajorReproducibilityalways
Status resolvedResolutionfixed 
Summary0000287: HUD screwed in the final 3.6.5 build
DescriptionFinal 3.6.5 retail build screws up HUD in TBP, debug crashes to an error. A screenshot and error message attached.

This bug did not exist in the 3.6.5 beta build or previous CVS builds.

Command line options did not seem to have an effect, tried with vanilla FS2 settings as well. The bug also exists in both D3D and OGL models. What the screenshot does not show, is that sometimes there is extra HUD stuff appearing in upper left corner.
TagsNo tags attached.

Activities

2004-12-25 14:41

 

hud.zip (52,698 bytes)

The Grim Reaper

2004-12-25 16:55

reporter   ~0001453

Same thing happens to me with vanilla FS2, however, I only miss my and target ship's diagrams and if I enable impact decals under experimental weapon names, AB and weapon energy indicators, hull integrity of the target ship under the target reticle also disappear.

Warning: Null vector in vector normalize.
Trace out of vecmat.cpp and find offending code.

File:E:\Languages\Visual Studio Projects\Visual C++\fs2_open\code\Math\VecMat.cpp
Line: 727

Call stack:
------------------------------------------------------------------
    vm_vec_normalize() parse_tmap() parse_bsp() parse_sortnorm() parse_bsp() parse_sortnorm() parse_bsp() parse_sortnorm() parse_bsp() parse_sortnorm() parse_bsp() parse_sortnorm() parse_bsp() parse_sortnorm() parse_bsp()------------------------------------------------------------------

Fury

2004-12-25 19:35

reporter   ~0001455

OK, this has been fixed by WMCoolmon and 3.6.5 builds have been updated. Thanks for the quick fix.

Goober5000

2004-12-26 20:25

administrator   ~0001457

Resolved. :)

Issue History

Date Modified Username Field Change
2004-12-25 14:41 Fury New Issue
2004-12-25 14:41 Fury File Added: hud.zip
2004-12-25 16:55 The Grim Reaper Note Added: 0001453
2004-12-25 17:19 Goober5000 Assigned To => WMCoolmon
2004-12-25 17:19 Goober5000 Status new => acknowledged
2004-12-25 19:35 Fury Note Added: 0001455
2004-12-26 20:25 Goober5000 Status acknowledged => resolved
2004-12-26 20:25 Goober5000 Resolution open => fixed
2004-12-26 20:25 Goober5000 Assigned To WMCoolmon => Goober5000
2004-12-26 20:25 Goober5000 Note Added: 0001457