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| Reporter | FUBAR-BDHR | Assigned To | zookeeper | |
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| Priority | normal | Severity | minor | Reproducibility | always |
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| Status | resolved | Resolution | fixed | |
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| Product Version | 3.6.18 | |
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| Fixed in Version | 3.6.19 | |
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| Summary | 0002805: Glow points do not rotate with turrets defined using uvec/fvec method |
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| Description | Glow points parented to multi-part turret bases do not rotate with those bases if you define the turret rotation using the uvec/fvec method. They work if you define an axis of rotation in PCS2 but you aren't supposed to use that for turrets when using uvec/fvec. |
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| Steps To Reproduce | I'll attach a test mission, and modified hecate. If you edit the hecate pof and set the axis back to Y it will work. |
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| Tags | No tags attached. |
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