View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002696 | FSSCP | OpenGL | public | 2012-08-15 07:11 | 2012-08-18 10:32 |
| Reporter | zookeeper | Assigned To | Swifty | ||
| Priority | normal | Severity | major | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Product Version | 3.7.2 | ||||
| Target Version | 3.7.2 | ||||
| Summary | 0002696: Disabling shaders results in broken geometry | ||||
| Description | When the "Disable GLSL (shader) support" launcher flag is on, models are rendered as a jumbled mess. <Swifty> that's probably a bug with the base vertex calls | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2012-08-15 07:11 | zookeeper | New Issue | |
| 2012-08-15 07:11 | zookeeper | Status | new => assigned |
| 2012-08-15 07:11 | zookeeper | Assigned To | => Swifty |
| 2012-08-18 10:32 | Swifty | Note Added: 0013919 | |
| 2012-08-18 10:32 | Swifty | Status | assigned => resolved |
| 2012-08-18 10:32 | Swifty | Resolution | open => fixed |