View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002690 | FSSCP | graphics | public | 2012-07-26 13:23 | 2012-11-16 19:22 |
Reporter | Admiral MS | Assigned To | zookeeper | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | 3.6.14 RC6 | ||||
Target Version | 3.6.16 | Fixed in Version | 3.6.15 | ||
Summary | 0002690: ship-create and mn.createShip() don't load thruster models/submodels | ||||
Description | Creating a ship in a mission using either the ship-create SEXP or the scripting function mn.createShip() won't load the corresponding thruster models/submodels. The bug won't appear if the shipclass is already present in mission or the class has been loaded in a previous mission without closing the game in between. | ||||
Steps To Reproduce | play attached mission, there is a second Deimos present with arrival to false | ||||
Tags | No tags attached. | ||||
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Trunk r9349 ought to fix this. I'm marking this as fixed although more testing would be good, as my tests were rather simple. |
Date Modified | Username | Field | Change |
---|---|---|---|
2012-07-26 13:23 | Admiral MS | New Issue | |
2012-07-26 13:23 | Admiral MS | File Added: shipcreate.fs2 | |
2012-11-05 05:48 | Goober5000 | Target Version | => 3.6.16 |
2012-11-16 19:20 | zookeeper | Assigned To | => zookeeper |
2012-11-16 19:20 | zookeeper | Status | new => assigned |
2012-11-16 19:22 | zookeeper | Note Added: 0014044 | |
2012-11-16 19:22 | zookeeper | Status | assigned => resolved |
2012-11-16 19:22 | zookeeper | Fixed in Version | => 3.6.15 |
2012-11-16 19:22 | zookeeper | Resolution | open => fixed |