View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002552 | FSSCP | HUD | public | 2011-12-17 03:33 | 2012-01-15 00:14 |
| Reporter | Black Wolf | Assigned To | Valathil | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Product Version | 3.6.14 RC2 | ||||
| Summary | 0002552: Post death HUD changes eliminate the post deth cutscene bars | ||||
| Description | With repeating HUD altering sexps that take place independent of the player's death (i.e. activate and deactivate a gauge every x seconds) leads to the cutscene bars which pop up afer death to disappear. No other issues, so it's purely graphical (and quite specific). | ||||
| Tags | No tags attached. | ||||
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OK, this was an error. They seem to disappear after awhile regardless of HUD changes. |
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So this can be closed then? |
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The bug that caused the bars to not render non deterministically cause of hud gauges has been fixed in 8129 |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2011-12-17 03:33 | Black Wolf | New Issue | |
| 2011-12-19 10:52 | Black Wolf | Note Added: 0013003 | |
| 2012-01-03 07:07 | Goober5000 | Note Added: 0013014 | |
| 2012-01-15 00:14 | Valathil | Note Added: 0013044 | |
| 2012-01-15 00:14 | Valathil | Status | new => resolved |
| 2012-01-15 00:14 | Valathil | Resolution | open => fixed |
| 2012-01-15 00:14 | Valathil | Assigned To | => Valathil |